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This paper presents a platform for control of learning objects based on hand interaction on anatomic manikin used in anatomy courses in the health field. This platform, integrated presentation software, projects images of anatomical... more
This paper presents a platform for control of learning objects based on hand interaction on anatomic manikin used in anatomy courses in the health field. This platform, integrated presentation software, projects images of anatomical structures on the manikin body and provides an interaction that organizes educational space around the object of the class study. The professors and students of the Nursing Technical course at IFPR (Londrina Campus) are the target audience of this work.
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The Sound Object Library is being designed to be employed by programmers and composers to develop sound manipulation applications. Its classes encapsulate all the processes involved in sound creation, manipulation and storage. The library... more
The Sound Object Library is being designed to be employed by programmers and composers to develop sound manipulation applications. Its classes encapsulate all the processes involved in sound creation, manipulation and storage. The library can be used as a framework or, alternatively, as a set of objects to be patched together in a program. It is being developed to be
Research Interests:
ABSTRACT The Sound Object Library is being designed to be employed by programmers and composers to develop sound manipulation applications. Its classes encapsulate all the processes involved in sound creation, manipulation and storage.... more
ABSTRACT The Sound Object Library is being designed to be employed by programmers and composers to develop sound manipulation applications. Its classes encapsulate all the processes involved in sound creation, manipulation and storage. The library can be used as a framework or, alternatively, as a set of objects to be patched together in a program. It is being developed to be portable across the UNIX and Windows platforms. The library class hierarchy is founded on three base classes, corresponding to sound processing objects, maths function-tables and sound input/output objects. A number of classes have already been implemented. A programming example shows one of the possible applications of the library objects. A GUI interface for the objects is proposed, using the V C++ framework.
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This article presents a model based on timed automata for specifying graphic animation. The proposed model, AGA-S, organizes the content of animation from timed automata. These timed automata describe the behaviour of scenic elements in... more
This article presents a model based on timed automata for specifying graphic animation. The proposed model, AGA-S, organizes the content of animation from timed automata. These timed automata describe the behaviour of scenic elements in animation time. Utilization of timed automata provides formal specification for dinamic behaviour of scenic elements and synchronizing mechanisms.
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This paper work shows researches about the use of Educational Computers on schools, the identification, through college teachers, of the fundamental concepts of the Computer Science and a research about what children would like to learn... more
This paper work shows researches about the use of Educational Computers on schools, the identification, through college teachers, of the fundamental concepts of the Computer Science and a research about what children would like to learn of Computer Science. From the results considerations are made to apply the teaching of Computer Science for Children. Index Itens Educational computer on the schools, teaching of the Computer Science for children.