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PVSnesLib : A small, open and free development kit for the Nintendo SNES
Simple XML subset parser comparable to glib's Markup parser, but without any dependencies in one self contained file.
Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby
SoundFont2 synthesizer library in a single C/C++ file
Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Basic app that bundles a raylib WASM build with the boilerplate for a basic discord embedded activity.
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
Code playground for the Sharp X68000 (Video, compression like FC8, aplib, input)
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
Visualization of Raylib Easing Functions
2D game and media application development framework
A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
A curated list of Sega Mega Drive development resources
Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
a multi-system chiptune tracker compatible with DefleMask modules
davidthings / jebrish
Forked from buildroot/buildrootBuildroot - with adaptations for handhelds
Source code release for the apEx demotool, actively used for releases between 2014 and 2023