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God mode

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This is an old revision of this page, as edited by Moritz37 (talk | contribs) at 18:58, 14 August 2013 (Undid revision 568540881 by Crazygirl66 (talk)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In health-based video games, god mode, infinite health or infinite life, is a game mechanic or cheat that prevents the playing character from being harmed, sustaining damage and ultimately, dying.[1] By contrast, invincibility or invulnerability is a usually temporary[2] instance of this effect, obtainable in games with it as a power-up.[3][4] Activating god mode may also grant the player the ability to instantly kill enemies or other god-like powers (hence the name) that can only be attained through cheating.[5]

Function

Depending on how the effect is activated, god mode can function as a tool for game testing, a legitimate gameplay element (one of the most famous being Starman from the Mario series),[6] an unlockable feature (seen for example, in GoldenEye 007)[7] or in more illicit cases, a hack.

See also

References

  1. ^ "God Mode (video game concept)". giantbomb.com. Retrieved 2011-07-22.
  2. ^ "Temporary Invincibility (video game concept)". giantbomb.com. Retrieved 2011-07-22.
  3. ^ Nintendo Creative Department (09.13.1985). Super Mario Bros. (Nintendo Entertainment System). Nintendo Co., Ltd. {{cite book}}: Check date values in: |date= (help)
  4. ^ Sonic Team (05.27.1994). Sonic the Hedgehog 3 (Mega Drive). Sega Corporation. {{cite book}}: Check date values in: |date= (help)
  5. ^ "God Mode (video game concept)". giantbomb.com. Retrieved 2013-05-29.
  6. ^ "Star". mariowiki.com. Retrieved 2011-07-22.
  7. ^ "Nintendo 64 Codes / 007 Goldeneye Cheats". worlddesign.net. Retrieved 2011-07-22.