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GDC 2023: all the latest from the Game Developers Conference

GDC isn’t as flashy as something like Gamescom, E3, or Summer Game Fest. But the annual Game Developers Conference in San Francisco is always a great chance to take stock of the industry and get plenty of new insights. Sometimes that means big announcements — Google announced the ill-fated Stadia service at GDC way back in 2019, for instance — but more often, it’s talks and interviews with a wide range of people from the game-making community. In the past, we’ve used GDC as a chance to speak to developers behind games like The Legend of Zelda: Breath of the Wild, Nier: Automata, Devil May Cry 5, PUBG, No Man’s Sky, Splatoon, and many more.

This year, we’re back on the ground covering GDC in person, and you can follow along right here.

  • PinPINNED
    Ash ParrishAsh Parrish

    Apr 27, 2023

    Ash Parrish

    GDC is exorbitantly expensive — but still vital for many game developers

    A person holding out empty pockets outside a gated room full of people happily socializing around various gaming devices.A person holding out empty pockets outside a gated room full of people happily socializing around various gaming devices.
    Illustration by Hugo Herrera for The Verge

    For this year’s Game Developers Conference, over 28,000 people showed up to San Francisco, California, in March to talk, listen, play, and network. Developers gathered to hear presentations on how to hone their craft, meet with peers, and conduct business. The experiences facilitated by GDC keep fledgling games alive, get them vital exposure, and provide opportunities for developers to meet the people that can help them break into the industry or simply provide advice for their games. Yet, for how important GDC is as a professional event, it remains wildly out of reach to a lot of people for whom it provides the most benefit: the developers themselves.

    San Francisco, which has hosted the event every year since 2007, is one of the world’s most expensive cities. The hotels around the Moscone Center where GDC is held typically run upwards of $400 per night for the five-day conference. To access the conference itself, this year, the cost of an all-access badge was $2,300, with the cheapest option priced around $360. Developers who want to attend, then, must ask themselves this: in the age of the internet, where information is more easily shared and connections are more easily made, are the business benefits of GDC worth the conference’s budget-busting price?

    Read Article >
  • Shannon LiaoShannon Liao

    May 4, 2023

    Shannon Liao

    AI offers new tools for making games, but developers worry about their jobs

    A photo of flags on the streets of San Francisco for GDC 2023.A photo of flags on the streets of San Francisco for GDC 2023.
    AI was a hot topic at the 2023 Game Developers Conference.
    Image: GDC

    For the most part, AI is exceptionally bad at illustrating hands. They come out six-fingered or four-fingered or, even worse, just some wispy ends that fade into the background. AI has been programming large Western 1940s-era smiles onto people of various cultures. It’s been reshaping images we know and refitting them according to prompts. Depending on the data that it’s fed, though, sometimes AI has solutions, and sometimes it doesn’t. 

    Video game developers and AI companies want to use these AI tools to streamline game development and make it faster. They claim it could help solve the problem of video game crunch and automate some of the most tedious parts of game development. But at the same time, wary developers warn that the new technology is advancing at a rate that could make it even harder to break into the industry, which is notoriously underpaid and challenging to enter.

    Read Article >
  • Shannon LiaoShannon Liao

    Apr 13, 2023

    Shannon Liao

    Why classic gaming names like Atari and MapleStory are still going in on the blockchain

    Promotional art for MapleStory Universe.Promotional art for MapleStory Universe.
    Image: Nexon

    MapleStory is the rare 2003 game that’s still going to this day, despite its reputation for being a pay-to-win grind fest. So perhaps it’s fitting that its developers want to bring the title to the blockchain next, complete with non-fungible tokens, its own cryptocurrency, and the possibility of playable Bored Apes.

    A lot of games have died in the timeframe that MapleStory has existed. I grew up playing the side-scrolling multiplayer game in elementary school and decided to revisit it in college. Back in 2015, I was surprised to find the game still had a robust community powered by a few “whales,” or people who tend to spend significant amounts of real money on the game.

    Read Article >
  • Apr 7, 2023

    Aron Garst

    Fortnite and Roblox are dueling for the future of user-built games

    A screenshot of the Unreal Editor in Fortnite Creative.A screenshot of the Unreal Editor in Fortnite Creative.
    Image: Epic Games

    We’re racing toward a world where Fortnite and Roblox could rival Steam and the App Store in terms of the size of their game libraries. Both have growing ecosystems of millions of players who build and spend time in custom battle royales, chat rooms, and all kinds of other games. We’re looking at the fight for what could be the next YouTube. 

    While the two giants may be the biggest in the space, they are far from the only companies building out a catalog of tools that make the jump from game playing to game making far simpler than traditional game engines Unity or Unreal. All sorts of platforms, including the browser-based dot big bang and the top-down-focused CliCli, are looking for a piece of a market that already holds the attention of hundreds of millions of players. 

    Read Article >
  • Andrew WebsterAndrew Webster

    Apr 6, 2023

    Andrew Webster

    Minecraft Legends is a blast in multiplayer

    A screenshot of the video game Minecraft Legends.A screenshot of the video game Minecraft Legends.
    Image: Microsoft

    Minecraft Legends is a strategy spinoff of Minecraft — but it might also be the next competitive multiplayer craze. I had a chance to spend a few hours with the game last month at GDC in San Francisco, and while it seems like it has a solid campaign to dig into, I had a lot more fun with the team-based multiplayer. It’s kind of like Minecraft mashed with League of Legends and StarCraft, and in the one match I played, it involved a lot of yelling (in a good way).

    Legends is built on the same “bedrock” engine as the main Minecraft game, and the two look pretty much identical. You control a blocky little character running through a similarly blocky world. The difference here is what you’re doing. To get acclimated, I first played around two hours of the campaign. Here, you’re basically exploring a big procedurally generated map filled with enemy camps to destroy and cities under siege that need liberating.

    Read Article >
  • Ash ParrishAsh Parrish

    Mar 31, 2023

    Ash Parrish

    The shape of Kirby

    Image of Kirby in three different mouthful mode forms: vending machine, car, and traffic coneImage of Kirby in three different mouthful mode forms: vending machine, car, and traffic cone
    Image: Nintendo / The Verge

    The line for the “Many Dimensions of Kirby” panel at GDC was so long that it stretched from the doors of the conference room, wrapped around the third floor of the main hall of the Moscone Center, and continued out onto the roof. The presentation was given by Kirby’s stepdads, general director for the Kirby franchise Shinya Kumazaki and director of Kirby and the Forgotten Land Tatsuya Kamiyama. It covered the design challenges the team at HAL Laboratory faced trying to make 3D action Kirby games. But more than that, the presentation and my subsequent chat with the two directors afterward revealed a bit of insight into the mind and ethos of Kirby: 

    You are what you eat.

    Read Article >
  • Andrew WebsterAndrew Webster

    Mar 29, 2023

    Andrew Webster

    Danganronpa’s creator wants to make detective games more approachable

    A screenshot from the video game Master Detective Archives: Rain Code.A screenshot from the video game Master Detective Archives: Rain Code.
    Master Detective Archives: Rain Code.
    Image: Spike Chunsoft

    While detective stories are a mainstay in the worlds of film, television, and literature, they’re comparatively niche when it comes to video games. And with a few notable exceptions, the most beloved detective games tend to be visual novels. Kazutaka Kodaka loves detective stories and is best known for the dark adventure series Danganronpa. But for his studio’s next project, Master Detective Archives: Rain Code, he decided to take things in a slightly different direction. “Mystery games tend to be dull because it’s mostly reading text,” Kodaka says. “But for this we created a world where you can solve various kinds of mysteries and roam around freely.”

    Rain Code is described as a “lucid-noir” detective game. It takes place in a sort of cyberpunk city called Kanai Ward, which is rendered as a 3D world where it never seems to stop raining. Players take on the role of an amnesiac sleuth solving mysteries throughout the city as part of a global detective group. Aside from having various locations to explore, there are a few other things that should make Rain Code feel different from other detective games. For one thing, you’ll partner up with other detectives who have special powers that just so happen to be useful for solving crimes: one can rewind time and another can visualize how a crime scene looked at the moment it was discovered.

    Read Article >
  • Shannon LiaoShannon Liao

    Mar 29, 2023

    Shannon Liao

    How Wordle lives on at The New York Times

    Wordle Smartphone GameWordle Smartphone Game
    Image: Mike Kemp/In Pictures via Getty Images

    Depending on who you ask, the biggest video game last year wasn’t the award-winning Elden Ring: it was actually Wordle. The word game continued to take the world by storm in 2022, beating out Queen Elizabeth and the election results in search volume. It was purchased by The New York Times in January 2022, and though its user growth has plateaued, it still has more daily active users than other newspaper offerings like the crossword puzzle or sudoku.

    “When we bought Wordle, our main mission was don’t break anything. Just let it keep going,” said Zoe Bell, executive producer at The New York Times, in an interview. “Then over time, we shifted into this mindset of anything we do has to provide player value. So we’re not going to be trying to squeeze players.”

    Read Article >
  • Andrew WebsterAndrew Webster

    Mar 28, 2023

    Andrew Webster

    Life by You is trying to shake up life sims with a greater sense of freedom

    A screenshot from the video game Life by You.A screenshot from the video game Life by You.
    Life by You.
    Image: Paradox Interactive

    Rod Humble knows a bit about life sim games. He spent years as an executive at EA helping steer The Sims franchise before leaving to join Second Life maker Linden Lab. So when it came for his new studio, Paradox Tectonic, to try its hand at the genre, he knew exactly what he wanted to change. “What the genre needed was less constraints,” Humble says.

    The studio’s first release, Life by You, was officially unveiled last week ahead of the annual Game Developers Conference in San Francisco. It looks similar to The Sims but with a few important differences. For one thing, in place of the iconic (and fictional) Simlish, Life by You utilizes a procedurally generated real-language system for dialogue. It’s also a much more in-depth simulation. According to Humble, every single character in the game’s fictional city is fully simulated. They have jobs, homes, relationships, and the same basic needs as your own player character (i.e., they need to eat, sleep, and pee).

    Read Article >
  • Jay PetersJay Peters

    Mar 28, 2023

    Jay Peters

    Fortnite’s generous new creator economy has an Epic catch

    Promotional art for Fortnite’s “Mega” season.Promotional art for Fortnite’s “Mega” season.
    Image: Epic Games

    Epic Games is changing the way Fortnite creators are paid, and it could have a transformative effect on the ecosystem of the game. Now, 40 percent of all the money Epic rakes in from Fortnite — hundreds of millions of dollars, if not billions — is up for grabs.

    Last week, Epic introduced what it calls “Creator Economy 2.0.” Under the new system, Epic will pay out 40 percent of Fortnite’s net revenues each month to creators based on how much players engage with their islands. That means 40 percent of the money Epic makes from things like V-Bucks, its Fortnite Crew subscription, and in-game outfits (like for crossovers like YouTube superstar MrBeast and Resident Evil characters) — all of that goes into the pool.

    Read Article >
  • Mar 25, 2023

    Andrew Webster and Ash Parrish

    9 cool new games from GDC 2023

    A screenshot of the video game Naiad.A screenshot of the video game Naiad.
    Naiad.
    Image: Hiwarp

    When thousands of developers descend into one place, you know there are going to be some excellent games to check out. That was definitely the case over the past week. We’ve been attending the Game Developers Conference in San Francisco, and in addition to watching press conferences and attending talks, we’ve also had plenty of opportunity to go hands-on with some intriguing indie games. And there’s a lot to be excited about — so we gathered our favorites (in no particular order) right here. Most of these are due out later in 2023, so plan your free time accordingly.

    Cozy games are all the rage right now, and Fae Farm looks to mix that space up a little with some dungeon crawling. It’s a cute farming game — think Stardew Valley or Harvest Moon — but with magical elements thrown in. So in addition to doing wholesome things like growing crops, catching fish, and going on dates, you’ll also get quests that involve going to dungeons in a fairy world where you hop around looking for magic keys and fighting enemies that include sentient violins.

    Read Article >
  • Ash ParrishAsh Parrish

    Mar 23, 2023

    Ash Parrish

    It’s okay to be flat!

    In a GDC presentation (one with a line to get in so long, folks had to wait outside on the roof) talking about the unique challenges of making a 3D Kirby game, Shinya Kumazaki — general director of the Kirby series — shared this slide on what it means to be Kirby.


    Photo of a slide from a GDC presentation featuring the pink round blob hero Kirby twisted, flattened, and stretched into weird but cute configurationsPhoto of a slide from a GDC presentation featuring the pink round blob hero Kirby twisted, flattened, and stretched into weird but cute configurations
    Nintendo / HAL Laboratories
  • Sean HollisterSean Hollister

    Mar 23, 2023

    Sean Hollister

    Scuttlebutt: Pico pulled the plug on a VR headset launch at GDC because of TikTok.

    “A new journey begins,” the Meta Quest competitor teased three days ago. “Save the date: 22 March 2023.” But despite having one of the single biggest booths at GDC, Pico had nothing to reveal.

    An employee there tells me Pico planned to release the promising Pico 4 in the US — but it’s waiting, because its parent company is currently getting grilled in Washington over a better-known product: TikTok.


    The Pico 4 VR headset on a wall at GDC 2023.The Pico 4 VR headset on a wall at GDC 2023.
    The Pico 4 VR headset on a wall at GDC 2023.
    Photo by Sean Hollister / The Verge
  • Andrew WebsterAndrew Webster

    Mar 23, 2023

    Andrew Webster

    Tim Sweeney explains how the metaverse might actually work

    Tim Sweeney on stage at the Game Developers Conference in 2019.Tim Sweeney on stage at the Game Developers Conference in 2019.
    Tim Sweeney.
    Photo by Vjeran Pavic / The Verge

    At its State of Unreal event at GDC, Epic announced... a lot of different things. There were animation tools for virtual humans, a sprawling digital asset marketplace, a new Fortnite creator economy, an Unreal Engine-powered creation tool for Fortnite, and more. But to wrap up the keynote, Epic’s outspoken CEO, Tim Sweeney, took some time to talk about one of his favorite topics, the metaverse, which is something the company is putting a lot of money into.

    Right after the event, I had the chance to sit down with Sweeney, as well as Epic’s executive VP Saxs Persson, to talk about just what the heck a metaverse is and how it might work in practice. This involved a lengthy discussion about everything from interoperability standards to how Epic’s most popular products — including Fortnite and the Unreal Engine — fit into this potential future. (There were also a few swipes at Apple, as expected.)

    Read Article >
  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    Oculus publishing is now Oculus Publishing.

    Meta has a new name for its publishing arm that supports VR developers: Oculus Publishing.

    Not the most exciting name, but it’s one we might need to get familiar with. Meta says Oculus Publishing currently has 150 titles in “active development.”


  • Tom WarrenTom Warren

    Mar 22, 2023

    Tom Warren

    Look at this face.

    Just look at it. The actor behind Ninja Theory’s Senua’s Saga: Hellblade II transforms into a digital realtime version with stunning facial animations.

    It’s all part of Epic Games’ MetaHumans work, which takes real-world scans of people and runs the digital version in real time on top PC hardware with RTX graphics cards. Epic’s hyperrealistic MetaHumans will even be able to be animated using an iPhone soon, and the full performance capture is even more impressive.


  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    Unity is jumping on the AI train.

    The company posted a vague teaser of its new AI development tools and a link to sign up for the beta program. Speaking to Reuters, CEO John Riccitiello teased what might be possible:

    “In every video game in history, the dialogue was written by somebody,” Riccitiello said in an interview on Tuesday. “But now what you can do with (generative AI) is give these characters motivation, personality, and objectives and then they can spawn dialogue that doesn’t require a writer.”

    Hey, that sounds a little bit like Ubisoft’s new AI-powered “Ghostwriter!” Roblox is working on some AI tools for developers, too.


  • Sean HollisterSean Hollister

    Mar 22, 2023

    Sean Hollister

    The average Xbox Series X game draws 122 watts.

    That’s an overall average — many 4K 60FPS games pull over 160W, and some are well over 180W. You also might be surprised when they’re gulping the juice: pause menus average 137W, far more than cutscenes and loading screens. Multiplayer lobbies average 122W. The company’s working on tools to help/shame developers into lowering those.


  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    The biggest announcements from Epic Games’ State of Unreal 2023 keynote

    An illustration of the Epic Games logo.An illustration of the Epic Games logo.
    Illustration: Alex Castro / The Verge

    Epic Games has just wrapped its State of Unreal 2023 keynote, where it showed off new enhancements coming to Unreal Engine 5.2, stunning new MetaHuman technology, a big push to unify its disparate assets marketplaces, and Fortnite’s long-awaited Unreal Editor tools. Given the popularity of Unreal Engine and Fortnite, the day’s announcements could have a major impact on the games we play in the future.

    Here are the biggest announcements from the show.

    Read Article >
  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    Epic is merging its digital asset stores into one huge marketplace

    An illustration of Epic Games’ logo.An illustration of Epic Games’ logo.
    Illustration by Alex Castro / The Verge

    Epic Games’ next big plan for the metaverse is to unify all of its disparate asset marketplaces under one brand, Fab. The new store will include assets from the Unreal Engine Marketplace, Quixel Bridge, Artstation Marketplace, and Sketchfab, and Epic will give creators 88 percent of earnings on the store, like it does for the Epic Games Store.

    “In the old days, every game developer built all of the content in their product from the ground up. Increasingly, content marketplaces such as Unreal Engine Marketplace and Unity’s Asset Store have provided huge libraries of content which game developers can license from independent content creators and use in their games,” Epic said in a blog post. “We think this trend will grow significantly as creators of experiences across Fortnite, Roblox, Minecraft and other 3D worlds look to these marketplaces as sources of metaverse content, and as players increasingly build out and customize their own 3D spaces online.”

    Read Article >
  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    Epic is going to give 40 percent of Fortnite’s net revenues back to creators

    A character on a bike in Fortnite’s “Mega” season.A character on a bike in Fortnite’s “Mega” season.
    Image: Epic Games

    Epic Games is trying to make a better economy for Fortnite creators with what its calls “Creator Economy 2.0,” which it announced at its State of Unreal keynote on Wednesday.

    Previously, Epic creators participated in the company’s “Support-A-Creator” program. In the program, creators were issued individual codes, and if somebody bought something in the Fortnite store with that code, that creator would get 5 percent of your purchase. But the significant downside of that model is that creators would have to promote their code and just hope that people would remember to use it when making purchases.

    Read Article >
  • Jay PetersJay Peters

    Mar 22, 2023

    Jay Peters

    Fortnite’s Unreal editor adds powerful new creative tools and launches Wednesday

    A screenshot of the Unreal Editor for Fortnite.A screenshot of the Unreal Editor for Fortnite.
    Image: Epic Games

    Epic Games finally showed off the Unreal Editor for Fortnite (UEFN) at its State of Unreal 2023 presentation on Wednesday. It’s a new PC application that’s set to launch Wednesday on the Epic Games Store as a public beta, and it will also feature a new scripting language called “Verse.”

    UEFN has “many of the same features” Epic uses to make Fortnite proper, the company said in a video demo. You’ll be able to import custom assets to create worlds that may end up looking nothing like Fortnite’s usual cartoony vibe. In a live demo onstage, Epic showed a gritty, largely brown world, which significantly contrasts with the brightly-colored Fortnite player characters. Epic also wants interoperability between Fortnite and Unreal Engine assets so that you can bring your work across projects.

    Read Article >
  • Richard LawlerRichard Lawler

    Mar 22, 2023

    Richard Lawler

    Incredible timing.

    Valve just had to announce Counter-Strike 2 at the same time as Epic’s big GDC 2023 event, huh.


  • Andrew WebsterAndrew Webster

    Mar 22, 2023

    Andrew Webster

    Epic’s hyperrealistic MetaHumans can soon be animated using an iPhone

    Epic will soon let you animate your MetaHumans. The company first launched the MetaHuman creator tools in 2021 as a way of streamlining the process of making more realistic human characters. During its State of Unreal keynote at GDC 2023, the company showed off new animation tools that make it possible to create realistic facial animations using only video captured from an iPhone.

    Epic showed this off with a live demonstration featuring the actor behind the upcoming game Senua’s Saga: Hellblade II. It was a short clip, with the actor speaking directly into the camera, but it appeared to be rendered both quickly and accurately. Even more impressive, the company then showed off the same animations captured onstage used to bring another MetaHuman character to life. The animator is launching this summer.

    Read Article >
  • Richard LawlerRichard Lawler

    Mar 22, 2023

    Richard Lawler

    Tune in to see the State of Unreal.

    If you’re not in the building at GDC 2023, you can watch Epic’s event streaming right now, as it showcases the toolkit that developers are using to build everything from Fortnite to a heads-up display for your next new car.