New Zealand government commits $10m to growth of local games industry
City of Dunedin will become hub for aspirations to grow games industry to $1 billion sector
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SVP Mike Blank talks about the need to reduce fragmentation as EA pledges to bring Jedi Fallen Order, EA Access to Valve's storefront
ArenaNet's John Hopson has spent a career applying "fun scores" to games -- here's why the practice needs to change
Ultimatum Games' Shahid Ahmad explains why an idle clicker was perfect for the charity
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City of Dunedin will become hub for aspirations to grow games industry to $1 billion sector
Five standout talents in the games industry recognised for their work
Creative director Nate Simpson on the challenges of grounding the interstellar sequel in reality while adding accessibility
Activision's latest shooter has been panned by critics and players, claiming game attempts to rewrite history
The smartphone-style contract will include a console and Ultimate Game Pass
On this week's episode, the team discuss game delays, Google Stadia, and Jurassic Park: Trespasser
Beginning March 2020, EA plans focus on Apex, new EA sports title on annual slate, two third-party IP, "exciting remasters"
Battlefront II originally missed 2017 launch sales expectations by around 1m units
NBA Live 20 either cancelled or reworked as franchise prepares for an "innovative new direction"
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Contact Chris Buckley, Sales ManagerEA asserts franchise's position as part of plans for its increased focus on supporting live services
Apex Legends reaches 70 million players, seven months after launch
Dungeons & Dragons owner picks up Montreal studio that created Livelock and has been working on a D&D; game
Remer Rietkerk hired at Newzoo as head of esports, Jagex picks up multiple new project leads
Play By We trademark application says it would run competitions, offer space for conferences or offices
Founder of indie publisher talks about the perks and pressures of acquiring existing games after original owners stop investing in them
Four years after launch, TV subscription to close due to "slow-to-change" industry
Revenue of $37.4m is the second-best first-month revenue for a Nintendo mobile game
Hellblade studio's The Insight Project aiming to "help mental health treatment to go mainstream"
"At this point, nearly all key purchases that end up being traded or sold on the marketplace are believed to be fraud-sourced"
Sponsored article: Fanbytes' Timothy Armoo reveals how to generate awareness on the new social network
Financing will be used to accelerate mergers, acquisitions, and investment strategies
Super Mario creator will be awarded for elevating the Japanese games industry around the world
Swedish investment firm begins strategic review, which could also lead to joint venture partnership in video games space
DLC has shipped 2.8 million units since September, while base game surpasses 14 million lifetime sales
Platform holder's trademark security process teases decades worth of new console
Chinese publisher also approved to bring Monster Hunter: World back to shelves