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The origins of Out Making Games, the UK's first games industry LGBTQ+ network

We speak to the group's founders about its initial success and plans to spread awareness and support in 2020 and beyond

By James Batchelor

Brass Lion Entertainment and the critical business of diversity

Manveer Heir, Bryna Dabby Smith, and Rashad Redic on why their focus on diverse games is both a business decision and a human one

By Rebekah Valentine

GamesIndustry.biz Investment Summit returns to PAX East

Dedicated investor and developer event set for February 27th in Boston

By Christopher Dring

Snapchat's journey to be a "gaming destination"

Global partnerships lead John Imah offers insight into the early days of Snap Games, and how it fits the company's broader gaming strategy

By Rebekah Valentine

EA: "Cloud gaming is going to bring in another billion players"

CTO Ken Moss on EA's huge investment in AI, cloud streaming and tech

By Christopher Dring

2K begins slow sunset of Battleborn

Free-to-play hero shooter will shut down virtual currency in February, game will remain live through January 2021

By Rebekah Valentine

Behaviour Interactive shuts down Deathgarden: Bloodharvest development

This is the second title Behaviour has shuttered this year, after its mobile Westworld game

By Rebekah Valentine

Google responds to criticisms of Stadia's 4K support

After Red Dead Redemption 2 and Destiny 2 found to be upscaling lower resolutions, company says it expects developers to improve their games' performance

By Brendan Sinclair

Why are developers betting on Apple Arcade?

The mobile subscription service frees developers from monetisation worries, but questions linger about its future

By James Batchelor

Rebellion acquires The Bitmap Brothers

Sniper Elite developer plans to develop new games based on classic IPs from The Bitmap Brothers

By Haydn Taylor

FaceIt asking players to help train Minerva AI in fairly tackling toxicity

Upcoming Justice update will allow Counter-Strike community to review cases flagged by the machine learning tool

By James Batchelor

"No plans" for Project xCloud exclusives

Microsoft emphasises that it is "very early in the multi-year journey" for games streaming service

By James Batchelor

Coherence raises $2.5m seed funding from Firstminute Capital

Malmö-based tech startup from Playdead, Unity, EA DICE veterans aims to democratise online game creation for teams of all sizes

By Matthew Handrahan

Xbox publicizes accessibility guidelines for developers

Document includes suggestions for elements such as text, audio, difficulty options, UI, and more

By Rebekah Valentine

Half-Life: Alyx was conceived as a VR title first, and a Half-Life game second

Team members say upcoming VR entry is being built by team members from across Valve, including former Campo Santo devs

By Rebekah Valentine

Making a career in games more sustainable

Goodbye Kansas' Henrik Jonsson on how different corners of the games industry can stop driving away talent and support individuals long-term

By Brendan Sinclair

N3twork raises $40m, welcomes former Lionsgate president to board

Investments from multiple backers to help expand studio portfolio, publishing platform

By Rebekah Valentine

Amazon reportedly announcing game streaming service next year

Analyst suggests the retail giant will launch its service in time to compete with PlayStation 5 and Project Scarlett

By James Batchelor

Sony establishes AI R&D; division

New organisation will have offices in Japan, the US and Europe

By James Batchelor

VR would be "a really dark space right now" without Facebook's money

At Reboot Develop Red, Chet Faliszek reflected on progress in the VR industry since he departed Valve

By Matthew Handrahan

A Kitfox guide to marketing on the cheap

Boyfriend Dungeon studio's communications director Victoria Tran offers tips for indies to get the most bang out of their (lack of) bucks

By Brendan Sinclair

Dream Games raises $7.5m to develop casual puzzle titles

Investment in Turkish studio made by Makers Fund, Balderton Capital

By Rebekah Valentine

Arkane veterans launch WolfEye: a small studio making big games

Raphael Colantonio and Julien Roby share their vision for a distributed team making titles focused on experience over technical prowess

By Rebekah Valentine

Bunch raises $3.85m toward development, expanded partnerships

Supercell, Tencent, and Riot Games among investors in mobile game chat and party app

By Rebekah Valentine

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