Video: Humanoid teleconferencing
A theme-park animatronic trick could allow people act more naturally in videoconferences.
Shader lamps is a technique that projects an animated face that looks three-dimensional onto a dummy's blank face. Now the trick has been exploited to project a person's features onto a animatronic double somewhere else.
Before the dummy's blank polystyrene face can be brought to life, the real person has to have still photographs taken from the front and side to create a 3D model of their head. This model allows the output from a single camera to be distorted to make an image that looks right when projected onto the dummy.
The user wears a headband that is tracked by a camera so that the remote dummy can swivel and tilt its head to match their movements. An audio feed with a slight delay built in means that the person's words are synchronised with their movements, and the person being projected can see the scene around their remote double thanks to a panoramic camera in the dummy's head.
Second-class citizen
The video above shows the animatronic shader-lamps avatar demonstrated by a comedian at a recent conference. The system has a number of advantages over conventional screen-based video conferencing, says Greg Welch, the computer scientist at the University of North Carolina at Chapel Hill leading the project with his colleague Henry Fuchs.
"In existing 2D videoconferencing systems, the remote person is kind of a second-class citizen: they're in this box sitting in one place, they look different," says Welch.
"And then there are technical problems," adds Welch. The camera position in conventional videoconferencing makes it hard for viewers to judge where an on-screen interlocutor is looking, which is particularly problematic, he says: "It often looks like you're not paying attention."
Those problems are minimised in his system, he says, because the remote person's eye and head movements are accurately replayed in real time.
Self-assertion
The most sophisticated commercially available teleconferencing systems can cost upwards of $1 million, says Wijnand IJsselsteijn, a member of a European consortium working on a separate 3D teleconferencing system. "But they still suffer problems in conveying eye contact and gaze direction naturally."
Using projection-augmented dummies is a novel way to address that, he says, and should also make it easier for a person not in the room to have an equal part in a conversation.
"When you're the remote person, it's really hard to get the attention of the room," IJsselsteijn explains. "But when you can move something in that room you have a much more physical presence." Simply turning your head would allow you to assert yourself, because the movement would be mirrored by the avatar, he says. "Irrespective of how realistic it is, that's a new way to gain attention."
Mobile avatar
A range of improvements are planned to the prototype: for example, using multiple projectors to cover the sides as well as the front of the dummy's. A mobile version is also planned: "One of the inspirations for this system was a conversation with a prominent physician who asked if we could make it possible for him to visit remote patients as a tangible avatar," explains Fuchs.
It could also be a boon to patients, he adds. "There are people all over the world who are unable for medical reasons to leave their house," says Fuchs. A mobile version of this system could provide a "prosthetic presence" they could use to venture out and interact with other people, he says.
The animatronic shader-lamps avatar was presented at the International Symposium on Mixed and Augmented Reality in Orlando, Florida, last week.
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That Is Not Going To Be Popular
Mon Nov 02 11:28:05 GMT 2009 by stoffer
According to research, artificial objects which look too much like us creeps us out. Other primates react in similar way.
This is is the reason why Pixar in their productions always uses cartoon-like characters, instead of hyper-real looking ones.
That Is Not Going To Be Popular
Mon Nov 02 11:57:46 GMT 2009 by Liam
Would it be different if it was someone you know conversing in real time? You would essentially be talking to them, I would think the more realistic the better.
This comment breached our terms of use and has been removed.
That Is Not Going To Be Popular
Mon Nov 02 13:22:03 GMT 2009 by Rich
http://www.rmcybernetics.com
I think we just need more time to become accustomed to machines that mimic us. I expect that today's children will not feel so creeped out by such things in the future.
When things are trying to be human but lack certain human qualities, it creeps us out in the same way that a real human that lacks those qualities would. Eventually we will have sufficient exposure to such things to allow us not to find them so creepy.
That Is Not Going To Be Popular
Tue Nov 03 02:16:53 GMT 2009 by me
I don't think so. The artificial objects you speak of don't move the way people do. they look like people, but they don't really act or move anything like it. Thats what is odd and worrying about them.
These things however do exactly move like a person. And that is why we will like them
That Is Not Going To Be Popular
Wed Nov 04 00:18:32 GMT 2009 by the badger
You have it spot on. I don't know whose dollars are being spent on this research, but as someone who uses videoconferencing every day, the idea of having meeting participants on screen replaced with semi lifelike polystyrene robots one of the dumbest ideas I've seen for a long time. This is a ridiculously over-engineered solution to a non-problem. If it looks like your meeting participants aren't looking at you, then your camera is too far from the screen or your screen is too close to you. Solution - buy a bigger screen and site it further away. I'll lay a large amount of cash there is no commercial or worthwhile use of this in any foreseeable future.
Ok, That Impressed Me.
Tue Nov 03 02:14:51 GMT 2009 by me
ooh, I like it! Although I'm not too sure why people would prefer it over their own presence though. But I'd use it, just because it is so damn impressive.
shame I never do videoconferencing
Old Trick
Tue Nov 03 15:04:22 GMT 2009 by Rob Fleming
Hate to tell you, but someone (MIT Media Lab?) was doing this 25 or more years ago. I think I remember that they also put the dummy head on a tilt table driven by a motion sensor on the subject. Another neat trick was to pre-record eye and mouth expressions (the only part of the face that moves much), download the recordings to the receiving end, then call them out and super-impose them on a blank face of the subject as detected by expression sensors at the transmitting end. This was called "zero-bit video"
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