Hands-On Review of Android Multi-touch Tablet
At Web 2.0 Expo this year in the Adobe booth we’re showing off some devices and tablets running Android with full Flash Player and AIR on them.
It runs Adobe’s Flash and Air apps flawlessly. That was the first time I saw Adobe’s Air apps running on a tablet and totally impressed by how it ran. And now I can understand why Apple wants to ban Flash and other Adobe products completely from their iPhones and iPads, because it’s rather incredible technology.
It’s been a bit of a long haul, but we’re really close to putting the runtimes in your hands so you can see it for yourself.
May 5th, 2010 at 5:13 am
Kick arse Adobe! Death to Apple! I would never buy a tablet or phone that didn’t support Flash!
May 5th, 2010 at 9:17 am
Ryan, AIR has had a fair share of performance issues on the desktop. What has been done to improve the performance on mobile devices?
Granted, AIR 2 runs wayyyyy better on the desktop but I’d look for much more optimization on a mobile device.
Thanks!
May 5th, 2010 at 10:44 am
That’s probably the shorted “review” I ever saw in my whole life.
Care to expand on the specs of such “tablet”? I mean things like: processor, speed, RAM, presumed cost etc.
May 5th, 2010 at 2:59 pm
John, a couple of things.
On Android you need the AIR runtime, but the apps compile down to a .apk file. With the tweaks to FP 10.1 and AIR 2, I think it runs pretty well. I haven’t seen perf tests, but I’ll try to get some.
@Andrew, I didn’t even know we had the tablets to show, and I agree, very short review. So I’ve got no idea what the specs are.
=Ryan
ryan@adobe.com
May 6th, 2010 at 5:08 am
“On Android you need the AIR runtime, but the apps compile down to a .apk file.”
Interesting. Based on what I know from the bit of Android development I’ve done recently, it sounds like that means that either the AIR code will run inside an Android WebView object and interact with the device API through a particular set of Java files included in the .apk package that translate the AIR functions into the equivalent Android functions (like PhoneGap does with Javascript), or that the AIR runtime will be a separate Android app itself and that AIR apps created by developers will tap into the functionality of the runtime by taking advantage of the fact that the Android OS allows applications to use the functionality within other applications.
I look forward to the release of AIR for Android so I can see how it’s actually being done.
May 6th, 2010 at 12:12 pm
@Brian, yeah, I’m not sure exactly what’s happening because I haven’t actually asked, but I know it compiles down to an apk file AND you need the AIR runtime installed.
=Ryan
ryan@adobe.com
May 11th, 2010 at 6:00 am
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