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[Best of 2018] How ‘Pokemon Let’s Go’ Tames the Horror of Lavender Town

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Pokemon’s Lavender Town is notoriously spooky. From the Creepypasta tales surrounding the apocryphal Pokemon Green to the anime depiction of ghosts incarnate, the atmosphere of Lavender Town is uncanny, weird, and deeply unsettling.

This year, however, saw the release of Pokemon Let’s Go, the most recent iteration of Pokemon Generation 1. It is true that the uncanny atmosphere of Lavender Town persists after the events of Generation 1, as the soundtracks in Gold and Silver — set three years after Gen 1 — attest to with their toned down yet still eerie instrumentation. Ultimately, though, things seem to be a little better at this point in the Pokemon timeline.

Let’s Go builds on the bridge between Gen 1 and Gen 2 that made this so by directly confronting and actually resolving the horrors of Lavender Town. This is because Let’s Go brought a whole new take on Lavender Town, which ultimately succeeded in taming the horror imbued in the infamous setting. In particular, the story of Cubone’s mother was changed slightly — slightly, but enough to make a serious difference.

For those who aren’t familiar with the story of Cubone and its lost mother, Generation 1 Pokemon games have always featured a story in which Lavender Town’s Pokemon Tower has been overrun by terrifying ghosts. The player, however, can cause the ghosts to materialize if they have the Silph Scope.

After obtaining the item from a Team Rocket base, it becomes clear that the unsettling omens plaguing Lavender Town came about due to the fact that a late Marowak couldn’t rest. It is implied that this Marowak was brutally murdered by members of Team Rocket and was unable to ascend to the afterlife due to the fact that it feared for its now-orphaned Cubone.

In Pokemon Let’s Go, the whole sequence of events that takes place in Lavender Town is changed. Aside from the spooky music and immaterial wraithlike ghosts, Cubone’s tale is given some real love, making it incredibly touching and bittersweet in the most heartfelt way. Often known as the “scary” part of Pokemon, Let’s Go’s Lavender Town gives Cubone a real presence for the first time ever, as it climbs the steps of the Pokemon Tower searching for its dead mother. It is implied that Cubone knows that she was murdered, but is tragically unsure of what this means for it.

These tragic elements are important because they are made central to the horror her. Cubone is kidnapped by Team Rocket and taken to the Celadon Game Corner. It is the unplayed parts of this that contain the real scary stuff, as Cubone’s fate is uncertain. In an effort to set Cubone free, the player infiltrates the Rocket base and defeats Giovanni, the leader of Team Rocket.

Although this is what players must do in order to get the necessary Silph Scope item in previous games, in Let’s Go you go there with the sole purpose of saving Cubone from the unseen horrors of being held prisoner by his mother’s murderers. After bringing Cubone back to Lavender Town, is is briefly reunited with the spirit of its mother, who materializes for just a moment, but long enough to reach out to Cubone. Marowak then takes on the form of an ethereal golden light before transcending to the afterlife. Cubone, irreparably and understandably hurt, receives some closure at least.

Feeling sorry for Cubone, your rival will offer to raise it, to the extent that their final Pokemon team includes a Marowak. With the help of your rival, Cubone was able to channel its loss into newfound strength. The previously unwritten parts of Lavender Town’s horror story are given a narrative for the first time in the history of Pokemon. Lavender Town is still scary, but there’s meaning in the horror. Cubone’s own horror story doesn’t end in tragedy but in new hope. Let’s Go tames the horror of Lavender Town without being overtly cheesy or cringy. It’s a sincere way of giving Cubone closure and highlighting the transition between Lavender Town’s iterations in Gen 1 and Gen 2.

Ultimately, the horror of Lavender Town is stripped of its power for the most part, as the touching story upon which this part of the game is based on comes front and centre. The horror is still very much there; however, it’s tamed by a cathartic tale telling the story of the bond shared between parent and child, and the recognition of the fact that, as Japanese author Haruki Murakami would say, “Death is not the opposite of life but an innate part of it.” From Marowak’s untimely and unjust death at the hands of Team Rocket, Cubone draws strength, which culminates in Marowak’s restless soul being soothed. As a result, Lavender Town’s Pokemon Tower becomes calm once again, which is reflected in the ambiance of the town at large. On a more microcosmic level, though, Cubone’s overcoming of its own horror story is what makes it strong.

In Pokemon Let’s Go, the things that made Lavender Town so scary in the 90s have been completely flipped on their head. The uncanny music is tamed by Cubone’s evocative tale, and the resolution of this tale offers more in the way of a sense of remedy than any previous iteration of Gen 1 offered. Although Mr. Fuji has always concerned with the wellbeing of a newborn Cubone, this is the first time Cubone is actually present in the flesh, which accentuates the tragedy imbued in the story, but by the same logic accentuates the bittersweet resolution, too.

As a result, Lavender Town’s original horror value belies something far deeper here. The horror isn’t lost, and new players will still be able to recognize the uncanny nature of the haunted town, but they’ll also be able to tangibly see the ways in which their impact on the story manifests itself. Cubone, despite having gone through tragedy, says farewell to its mother and develops a bond with a loving trainer, allowing it to evolve into a Marowak itself by the end of the game. It’s subtle, but it’s truly sweet. Amidst a plethora of remakes that seek to make their tales scarier, Pokemon Let’s Go tames the horror of its most emphatically horrific part. It subverts the origins of the tale, converting them into something that’s tangible, meaningful, and most importantly of all, not so scary once you take the first brave step to embrace it.

Editorials

Before “Monster High” There Was Rick Moranis in “Gravedale High” [TV Terrors]

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For this month’s installment of “TV Terrors” we revisit the short-lived animated series “Gravedale High” (aka “Rick Moranis in Gravedale High“), which aired on NBC in 1990.

During the era of Saturday Morning Cartoons, there was always this idea by studios to build on a big star’s name by giving them an animated vehicle. We saw it with Mr. T, Chuck Norris, Macaulay Culkin, and Gary Coleman, as well as comedians like Louie Anderson and Howie Mandel. John Candy got (the still celebrated) “Camp Candy,” while his SCTV colleague Rick Moranis headlined his own animated horror comedy series for kids: “Gravedale High.”

Rick Moranis garnered immense fame and cult status in the eighties and nineties with an iconic comedy career that carried over into big films like Ghostbusters and Honey, I Shrunk the Kids. As a means of marketing off his momentum, an animated series was developed by NBC and Hanna-Barbera to help broaden his family friendly image going into a new decade. “Gravedale High” was born, an animated series that channeled the classic Universal Monsters and teamed them up with a human out of his element; Moranis, naturally.

Rick Moranis starred as Maxwell Schneider, a well-intentioned teacher who presides over a class of young monsters; and the only human among the colorful cast of monster characters. The series provides literally no backstory to explain how he’s found himself teaching at the titular Gravedale High, mind you, but it’s a fun gimmick that the writers run with all the same.

Even though they’re rarely mentioned, we know who these students are modeled after. Among Schneider’s monster class there’s Vinnie Stoker, a Fonzie-like teen version of Dracula. Frankentyke is a shorter, grouchier version of his monstrous father who is prone to bullying others. Reggie Moonshroud is a geeky red haired werewolf very similar in nature to Ron Howard. There’s also J.P. Ghastly III, a blue skinned gnome similar in appearance to Peter Lorre. And my favorite: Gill Waterman, a Spicoli-esque creature from a lagoon who lives and breathes for surfing.

And then there’s Cleofatra, a heavier female version of the mummy who is the antithesis of normal mummies and, as per the rules of the ’90s, obsessed with food. Sid is the class clown who is based on the Invisible Man. He compensates for being invisible by telling non-stop jokes and playing pranks. Rounding out the class, there’s the Southern zombie with an obsession for shopping named Blanche, as well as Duzer, the snake haired Gorgon who is also a vain, self centered Valley Girl.

While similar to “Scooby Doo and the Ghoul School,” Hanna-Barbera developed “Gravedale High” more like a teen sitcom in the vein of “Head of the Class” or “Welcome Back, Kotter.” Schneider always had a lesson to teach his monster class, with each episode mostly serving as a self-contained comedic misadventure. Despite being hopelessly outnumbered, Schneider viewed the students as more than just monsters, and always inspired them to do the right thing. Despite the students clashing with one another and giving Max a hard time, they also had a real sincerity toward him that made their whole dynamic a lot of fun.

Equally fun was the show’s ensemble voice cast, which included the likes of Shari Belafonte, Jackie Earle Haley, Ricki Lake, Maurice LaMarche, Ruth Buzzi, Charlie Adler, Frank Welker, and so many more.

While Rick Moranis’ career continued on, sadly the series only lasted for just thirteen episodes before cancellation; that can mostly be attributed to NBC dropping all of their kids shows altogether in the mid-nineties, in favor of a more teen oriented, live action line up. “Gravedale High” did manage to re-appear in syndication on occasion, however, and spawned a small line of McDonald’s kids meal toys that are still highly coveted by fans to this day.

While Moranis sadly retired from show business in 1997 to focus on his family, I’d still love for someone to revive this series with new characters and a more modern approach. A new generation of budding horror fanatics could use a show like “Gravedale High” in their lives.

Where Can I Watch It? Criminally, the series is not available to stream and you won’t find any official physical media releases in print, but full episodes can be found on YouTube.

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