_Computer generated imagery

32 Pins
 2y
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the before and after shots of an outdoor living area with grass, furniture and other items
House extension 3D west London - side view
House extension 3D west London - side view
a dimly lit hallway leading to an open kitchen and dining room with glass doors on both sides
I have always been fascinated how the natural light affects our homes. Especially at night, when outside is mainly dark blue to almost black, and we try to make it warm and cosy with our artificial lights. The truth is there is nothing more calming and powerful than a beautiful night sky with few clouds, fresh air and silence. This is what I have tried to achieve with this shot of the project, and I think ... I did it. #business #businessmindset #realestatelife #marketing #networking #alltheway
a living room filled with furniture next to a swimming pool at night and a camera set up on a tripod
THE BLUE LIGHT - CGI VISUALISATION
Check out new work on my @Behance portfolio: "MNMLST homes. 3D architectural visualisation" http://be.net/gallery/54795957/MNMLST-homes-3D-architectural-visualisation
a small tree in the middle of a courtyard
Visualizing Architecture
A 3D architectural impression of a minimalist backyard. #3D #architecture #3dvisualisation
a white house sitting on top of a cliff
Leibal — House T
#architecture #house #3d
an empty room with glass walls and floor to ceiling windows
Grey peristyle supports Guadalajara residence by Santoscreativos
Puerta Lomas House by santoscreativos
an office building with glass walls and people standing in the doorways on each side
Projects
Projects - Wiel Arets Architects
an info sheet showing different types of aircraft
Medieval Dungeon [UDK] - Page 2
Medieval Dungeon [UDK] - Page 2 - Polycount Forum:
an image of some type of object that is very detailed
Guedin's sketchbook
I'm not sure to understand well but, the basemeshes were actually pretty basic. Sometimes it was just a sphere with dynamesh for the organic stuff, like the fish or the pig leg, other times it was a little bit of hard surface modeling in max then a detail pass in ZBrush About the carpets, it was really easy actually. It's done in max, with spline and soft selection. I did a quick breakdown :
some rocks are stacked on top of each other with different colors and textures in the background
Main
Stone wall 15. A seamless stone wall texture from www.CrazyTextures.com This and other my textures you can find on the UE Marketplace: https://www.unrealengine.com/marketplace/38-architectural-textures
a computer screen with an image of a couch
Tutorial Sofa Modeling in 3ds max
Tutorial Sofa Modeling in 3ds max More
an info sheet showing how to use different shapes and sizes for the object in this project
CG ARCHSET Уроки по 3ds max, vRay, Corona Render
CG ARCHSET Уроки по 3ds max, vRay, Corona Render