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The guardians of the 30th century return to face an all-new host of challenges in Paul Levitz and Keith Giffen’s LEGION OF SUPER-HEROES: THE CURSE! Following the events of the critically acclaimed Legion epic THE GREAT DARKNESS SAGA, this long-awaited collection continues the classic title’s exploration of the wonders and dangers of the galaxy’s future. An all-star assembly of Legionnaires take their turn in the spotlight, including Cosmic Boy, Lightning Lad, Colossal Boy, Shrinking Violet, Star Boy, Saturn Girl, Chameleon Boy, Brainiac 5, and many more. Collecting LEGION OF SUPER-HEROES #297-313 and LEGION OF SUPER-HEROES ANNUAL #2-3, LEGION OF SUPER-HEROES: THE CURSE also includes guest artistry from Dave Gibbons, Curt Swan, George Tuska, Pat Broderick, and Gene Colan.The guardians of the 30th century return to face an all-new host of challenges in Paul Levitz and Keith Giffen’s LEGION OF SUPER-HEROES: THE CURSE! Following the events of the critically acclaimed Legion epic THE GREAT DARKNESS SAGA, this long-awaited collection continues the classic title’s exploration of the wonders and dangers of the galaxy’s future. An all-star assembly of Legionnaires take their turn in the spotlight, including Cosmic Boy, Lightning Lad, Colossal Boy, Shrinking Violet, Star Boy, Saturn Girl, Chameleon Boy, Brainiac 5, and many more. Collecting LEGION OF SUPER-HEROES #297-313 and LEGION OF SUPER-HEROES ANNUAL #2-3, LEGION OF SUPER-HEROES: THE CURSE also includes guest artistry from Dave Gibbons, Curt Swan, George Tuska, Pat Broderick, and Gene Colan.
More than 300 pages of the famous super-team’s inaugural exploits! Superman. Batman. Wonder Woman. The Flash. Green Lantern. Aquaman. The Martian Manhunter. Green Arrow. As individuals, their names are legend. Together, they are even greater than the sum of their parts. They are the Justice League of America, and they stand for truth, justice and the American way! Since they were first commissioned by renowned DC Comics editor Julius Schwartz in 1960, the Justice League has thrilled audiences across the globe in tales that span time and space. Collects THE BRAVE AND THE BOLD #28-30, JUSTICE LEAGUE OF AMERICA #1-8 and MYSTERY IN SPACE #75, and includes the classic tales “Doom of the Star Diamond,” “The Slave Ship of Space” and “Starro the Conqueror!”More than 300 pages of the famous super-team’s inaugural exploits! Superman. Batman. Wonder Woman. The Flash. Green Lantern. Aquaman. The Martian Manhunter. Green Arrow. As individuals, their names are legend. Together, they are even greater than the sum of their parts. They are the Justice League of America, and they stand for truth, justice and the American way! Since they were first commissioned by renowned DC Comics editor Julius Schwartz in 1960, the Justice League has thrilled audiences across the globe in tales that span time and space. Collects THE BRAVE AND THE BOLD #28-30, JUSTICE LEAGUE OF AMERICA #1-8 and MYSTERY IN SPACE #75, and includes the classic tales “Doom of the Star Diamond,” “The Slave Ship of Space” and “Starro the Conqueror!”
The Justice League heads to deep space, on the trail of the most dangerous new criminal in all the galaxy. The biggest threat to the United Planets is on the loose, and no one in the cosmos is safe. Meanwhile, on Earth, Checkmate breaks into the Hall of Justice looking for clues to Black Canary’s secret affiliation. What secret affiliation, you ask? It’s a secret, duh! All this, and Black Adam declares himself leader of the League. Plus, as the Justice League Dark plans their next move, Batman makes his in Gotham. An ally from Etrigan’s past holds the key to saving the present, but to retrieve it, the League and the Eternal Knights must venture deep into his twisted dreams. Little do they know, Randu Singh’s mind is a maze that they could end up trapped in for good!The Justice League heads to deep space, on the trail of the most dangerous new criminal in all the galaxy. The biggest threat to the United Planets is on the loose, and no one in the cosmos is safe. Meanwhile, on Earth, Checkmate breaks into the Hall of Justice looking for clues to Black Canary’s secret affiliation. What secret affiliation, you ask? It’s a secret, duh! All this, and Black Adam declares himself leader of the League. Plus, as the Justice League Dark plans their next move, Batman makes his in Gotham. An ally from Etrigan’s past holds the key to saving the present, but to retrieve it, the League and the Eternal Knights must venture deep into his twisted dreams. Little do they know, Randu Singh’s mind is a maze that they could end up trapped in for good!
Red Hood: Meet Cheer, the villain behind the insidious Cheerdrops altering the citizens of Gotham. When confronted with a man responsible for taking the lives of so many, including Tyler, the kid Jason Todd swore to protect, will Red Hood be able to stop himself from taking vengeance for a whole city? Grifter: Through four chapters of blood, bullets, and Batman, the true reason for Cole Cash emerging in Gotham City reveals itself at last…but it’s not what you think! Tim Drake: Tim is determined to find his friend Bernard, who was taken by a Chaos Monster before his very eyes. But this case is different from any Tim has taken on before, and the cracks are starting to show. Batgirls: Cassandra Cain and Stephanie Brown are just two teenagers breaking into Wayne Manor so they can play some video games. But when Oracle gives them a mission, the Batgirls suit up and head to an abandoned arcade to investigate.Red Hood: Meet Cheer, the villain behind the insidious Cheerdrops altering the citizens of Gotham. When confronted with a man responsible for taking the lives of so many, including Tyler, the kid Jason Todd swore to protect, will Red Hood be able to stop himself from taking vengeance for a whole city? Grifter: Through four chapters of blood, bullets, and Batman, the true reason for Cole Cash emerging in Gotham City reveals itself at last…but it’s not what you think! Tim Drake: Tim is determined to find his friend Bernard, who was taken by a Chaos Monster before his very eyes. But this case is different from any Tim has taken on before, and the cracks are starting to show. Batgirls: Cassandra Cain and Stephanie Brown are just two teenagers breaking into Wayne Manor so they can play some video games. But when Oracle gives them a mission, the Batgirls suit up and head to an abandoned arcade to investigate.
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