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Microsoft Developer Blogs

Get the latest information, insights, announcements, and news from Microsoft.

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Announcing the DirectX 12 Agility SDK!

We’re excited to unveil the DirectX 12 Agility SDK, an update that will allow devs to adopt the newest DirectX 12 graphics features faster than ever before.  With the Agility SDK, developers can now add the newest DirectX 12 features to their games, and gamers can play games with these features without having to upgrade their OS...


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Getting Started with the Agility SDK

This guide is intended for developers who want to get started developing games that use the Agility SDK. It covers: Be sure to also see our Announcement blog, Downloads Page, Game Stack Live talk and spec.   What is the Agility SDK and how does it work? The DirectX team used to rely solely on Windows 10 OS ...


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Visual Studio 2022

All of our product development begins and ends with you—whether you posted on Developer Community, filled out a survey, sent us feedback, or took part in a customer study, thank you for helping to continue to steer the product roadmap for Visual Studio. I have exciting news—the first public preview of Visual Studio 2022 will be released ...


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Understanding Indirect ToF Depth Sensing

Now that you’ve had a chance to read the Intro to Indirect Time-of-Flight (ToF) post, let’s dig a little deeper into the mechanics behind the Microsoft implementation of time-of-flight depth sensing, as well as a couple functional advantages it presents. How does “Indirect” ToF work? To recap, “time-of-flight” refers to emitting ...


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Servicing the Windows Subsystem for Linux (WSL) 2 Linux kernel

Note: This blog post is co-authored by the awesome WSL dev Pierre Boulay. Thanks Pierre! 😊 We’ve just shipped the 5.10.16.3 WSL 2 Linux kernel version to Windows Insiders which brings exciting new changes: Support for the LUKS disk encryption, and some long-awaited bug fixes. We’d like to seize this opportunity to highlight these ...