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Posts tagged “Lucas Pope”

Feature: Taking the puzzle game by storm

How Return of the Obra Dinn refreshes the nautical disaster tale

Warning: contains spoilers. When Ernest Shackleton’s ship, the Endurance, was trapped in unyielding ice, it was clear the Imperial Trans-Antarctic Expedition had taken a bad turn. In late 1915, after months of anxious waiting, the sheer pressure of the ice crushed the most advanced ship of its time “like a nutshell”, according to captain Frank Worsley. Stranded on the ice for ten months, the entire…

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Feature: An update on the update man

Rich McCormick’s 5 best games of 2018

I realise, at the end of 2018, that I’ve spent much of the year digging back over games released in 2017 and earlier. That’s in part because I’ve been subject to the demands of evil overlord Graham, but also because I’ve been trapped in the gravity well of monster timesinks like Destiny 2 and Divinity 2. When I did reach escape velocity, I cherished my…

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Feature: How many people did we ask to do this?! Answer: many

Alex Wiltshire’s 5 best games of 2018

I’ve spent 2018 particularly distracted, flitting between games and feeling guilty that I haven’t quite finished them or spent the time they deserved. Maybe it’s because there have been so many good games? Or maybe I’m just awful. Either way, I resolve to take better care next year. Now I look back, I realise that I’ve particularly enjoyed a series of games which gave me…

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Feature: Page turner

How a book binds the Return of the Obra Dinn

Towards the end of Return of the Obra Dinn’s four-and-a-half years in development, Lucas Pope had a friend come over to playtest it. He sat him down, explained how it’s a firstperson mystery game in which you discover the fate of the Obra Dinn, a merchant ship lost on its voyage into the Orient. Then he gave him the controls. “He played for a bit…

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Feature: Worse things happen at sea

Return of the Obra Dinn review

Return of the Obra Dinn is a terrible advert for sea travel and a great recruitment tool for the insurance industry. A boat arrives in port, absent a living crew and with too few remains to represent the 60 passengers in the ship’s log. You’re an investigator who has to fill in the gaps by studying this vaguest of crime scenes. I always thought insurance…

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Return Of The Obra Dinn mysteriously floats into port today

Time to get your sea legs on and step aboard a ship full of maritime mysteries in Return Of The Obra Dinn, released today and latest from Lucas Pope, creator of Papers Please. A first-person murder mystery presented in grainy monochrome, players fill the well-worn shoes of an insurance investigator for the East India Company in 1807. A ship long thought lost has turned up…

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Monochrome maritime mystery Return Of The Obra Dinn sets sail next week

A grand crime at sea might be a tough job to investigate but an insurance agent doesn't give up so easy, according to Return Of The Obra Dinn, next from Lucas Pope - creator of Papers Please. After four and a half years in development, the low-fi mystery adventure is nearly ready. Pope reckons it's just one week and a day from being ship-shape, launching on October…

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Papers, Please dev’s next game, Return Of The Obra Dinn, due this autumn

The developer behind Papers, Please, Lucas Pope, has released a new trailer for upcoming monochrome mystery game Return Of The Obra Dinn. It’s coming this autumn, and will see players take on the role of an insurance adjustor who must investigate when an abandoned ship floats into harbour after being thought lost at sea. Take a peek below:

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Tickets, please! Watch Papers, Please’s official short film

The closest I've come to an altercation with a border guard was on a family holiday. We'd arrived at Philadelphia airport, and the American at the desk was deeply suspicious about my parents lack of a shared surname. He demanded to know why they weren't married, prompting my dad to explain that while he was in favour of it for tax reasons, neither of them…

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Fan-made Papers, Please film looks suitably oppressive

Glory to Arstotzka! A fan-made Papers, Please short film is in the works and, judging by the early videos and stills, has nailed the oppressive atmosphere of the border sim game. The trailer doesn't give much away but still has me hooked, and I love seeing the game's pixel art objects come to life. The folks behind it are Nikita and Liliya Ordynskiy, graduates of the Moscow Institute…

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Papers, Please Dev’s Obra Dinn Returns In New Demo

"Say," you say in that odd tone you affect, "what ever did happen to that new game from the Papers, Please chap? First-person mystery doodad, set about a lost ship, had some kind of magic watch? Quite a nice weird dithered look going on?" You are a godsend, you, always stumbling along with rambling questions at convenient times. You can see for yourself how Return…

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Unsolicited: Play Papers, Please Creator’s Nightmarish Junk Mail Game

Sweepstakes letters, credit offers, charitable donation requests, timeshare invitations... I've been diligently filling in form letters on behalf of each and every one of these companies as part of Lucas Pope's new paperwork project, Unsolicited [official site]. The Papers, Please creator submitted the game as part of the Ludum Dare game jam. The theme was "You Are The Monster" and it's a horrible-but-great experience in…

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Feature: Step Inside The Booth

Have You Played… Papers, Please?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. A lot has been written about Papers, Please [official site] and its political subject matter. It feels like not quite so much has been written about how fun it is to be border control agent in a totalitarian state.

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Dinn Roamin’: Papers Please Dev’s New Game Has A Demo

This is a pleasant surprise: Lucas Pope, he of the wildly acclaimed, extremely well-observed and reliably gut-wrenching Papers, Please, has snuck out a free demo of his next game. First person sort-of-adventure Return of the Obra Dinn has a somehow both retro and hyper-modern 1-bit art style (which looks a bit like a dot matrix printer was fed green paper), and concerns a Marie Celeste-style…

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Return of Lucas Pope, Return of the Obra Dinn

Straight out of the gate, there's more to Lucas Pope's new first-person mystery-solver than one might assume. The above image isn't some stylisation or striking image meant to attract attention without explaining the game, but an actual example of how he plans for it to look. The man behind Papers, Please is building the tale of an investigation into an abandoned ship and planning an…

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Feature: APPROVED

Papers, Please review

Papers, Please is a pretty effective way of having you take a look around yourself, and feel damned grateful for what you've got. Unless you're reading this in a country for which the dystopian themes of Papers Please's oppressive border controls and poverty-stricken workers are all too familiar, in which case please have some of my Western guilt. You're a border guard, and your job…

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Release AVALANCHE: Spelunky, Papers, Guacamelee

Are you ready to be positively buried under amazing games? Well too bad. Games are largely distributed via non-physical means now, and that's a weird thing to do with them anyway. Take your sick, fetishistic disc orgies somewhere else. (Note: RPS does not actually discriminate against fetishes. Just physical media.) There are, however, a lot of brand new, positively excellent games suddenly populating our hobby's infinitely…

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Feature: Glory to Arstotzka

Impressions: Communist Document Thriller Papers, Please

Yes, a document thriller. Papers, Please is a compelling, edge-of-your-seat game about carefully scrutinizing forms. And it's so clever that I don't even know where to begin. But I suppose you'll need to know what it is first, won't you? Papers heralds from Lucas Pope, creator of the similarly socially conscious Republica Times, but this time you're in charge of your maybe kinda probably definitely…

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Paul Dacre Simulator: The Republia Times

Orwellian publishing simulator OR accurate reflection of today's hyper-manipulative media? Free, browser based indie experiment The Republia Times has you playing the editor of a state-controlled newspaper, tasked with convincing a skeptical public that they should love their oppressive, militaristic, anti-academic government while at the same time pursuing ever-greater audiences. Pick which stories to run and where to run them wisely - otherwise the government…

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