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Job Title |
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Insomniac Games – Burbank, California, United States |
Phosphor Studios – Chicago, Illinois, United States Posted - June 13, 2018 |
Outfit7 (Ekipa2 d.o.o.) – Ljubljana, Slovenia
Did you know that our users have fed Talking Tom more virtual chiles than have ever existed on planet Earth? Find yourself wanting to solve mysteries like this one? Energized by the idea of delving into the world of big data? Then join us and help look for answers as to why our users behave the way they do. Oh, and one more thing – when we say big data, we actually mean big fun!
Posted - June 13, 2018 |
Outfit7 (Ekipa2 d.o.o.) – Ljubljana, Slovenia
Are you passionate about gaming? Do you have excellent programming skills? Do you like being creative and working with the best developers, artists, and game designers from the industry? Do you enjoy solving technical challenges in mobile gaming and bringing mobile games to the next level? Then read on because you might just be the developer we're looking for.
Posted - June 13, 2018 |
Saber Interactive Spain – Alcobendas, Madrid, Spain Posted - June 13, 2018 |
Creative Assembly – Horsham, England, United Kingdom |
Creative Assembly – Horsham, England, United Kingdom |
Skydance Interactive – Marina Del Rey, California, United States |
Woodbury University – Burbank, California, United States Posted - June 12, 2018 |
Scientific Games – Las Vegas, Nevada, United States Posted - June 12, 2018 |
Funcom – Durham, North Carolina, United States
Funcom Inc. is looking for an enthusiastic, talented and versatile Sr. Tools Programmer to join its development team in Durham, North Carolina working on our Live Games. We offer a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
Posted - June 12, 2018 |
Funcom – Durham, North Carolina, United States |
Funcom – Durham, North Carolina, United States |
Disbelief – Cambridge, Massachusetts, United States Posted - June 12, 2018 |
Disbelief – Cambridge, Massachusetts, United States Posted - June 12, 2018 |
Deep Silver Volition – Champaign, Illinois, United States Posted - June 11, 2018 |
Sucker Punch Productions – Bellevue, Washington, United States Posted - June 11, 2018 |
Sucker Punch Productions – Bellevue, Washington, United States Posted - June 11, 2018 |
Insomniac Games – Burbank, California, United States |
Deep Silver Volition – Champaign, Illinois, United States Posted - June 8, 2018 |
Cold Iron Studios – San Jose, California, United States Posted - June 8, 2018 |
Cold Iron Studios – 95113, California, United States Posted - June 8, 2018 |
Cold Iron Studios – San Jose, California, United States Posted - June 8, 2018 |
Cold Iron Studios – San Jose, California, United States Posted - June 8, 2018 |
Cold Iron Studios – San Jose, California, United States Posted - June 8, 2018 |
Cold Iron Studios – San Jose, California, United States |
Cold Iron Studios – San Jose, California, United States |
Sony PlayStation – San Mateo, California, United States
The Sr. Technical Project Manager reports into the Platform Planning & Management (PPM) department’s “Business Operations" team and is primarily focused on “Go to Market” and in-life project management, communications & operations around the launch of platform products and features These projects are typically platform initiatives which vary in scope and subject matter, ranging from incremental feature planning through to new hardware and software releases.
Posted - June 8, 2018 |
Bohemia Interactive Simulations – ORLANDO, Florida, United States Posted - June 8, 2018 |
Outfit7 (Ekipa2 d.o.o.) – Ljubljana, Slovenia
As a visual effects artist, there’s nothing you can’t do. You know how to lead and inspire a team of other VFX artists. You can use particle systems (from explosions to flares), dazzle the world with animated sequences, and work your magic with advanced materials. Right now, there’s just one thing between you and greatness – an application.
Posted - June 8, 2018 |
Gamehouse – Eindhoven, Netherlands |
Game Closure – Mountain View, California, United States |
Zwift – Long Beach, California, United States |
Mimic Technologies – Seattle, Washington, United States Posted - May 31, 2018 |
Sucker Punch Productions – Bellevue, Washington, United States Posted - May 31, 2018 |
Cryptic Studios – Los Gatos, California, United States Posted - May 25, 2018 |
PlayQ – Santa Monica, California, United States
PlayQ is looking for a UI/UX Designer to join our passionate team. As a UI/UX Designer you’ll be responsible for working directly with the product, design, and art teams to craft delightfully intuitive user experiences and design beautiful UI. Responsibilities in this role will span the entire development lifecycle, from wireframe and concept creation to final asset production and implementation. This position offers an exciting opportunity to design and deliver flawless user experiences to millions of daily players around the globe.
Posted - May 24, 2018 |
PlayQ – Santa Monica, California, United States
PlayQ is looking for a Sr. UI/UX Designer to join our passionate team. As the Sr. UI/UX Designer you’ll be responsible for working directly with the product teams, game designers, and Art Director to craft delightfully intuitive user experiences and design beautify UI. Responsibilities in this role will range from wireframe creation and UX flow diagrams to Production UI design. This position offers an exciting opportunity to design and deliver flawless user experiences to millions of daily players around the globe.
Posted - May 24, 2018 |
ZeniMax Online Studios – Hunt Valley, Maryland, United States Posted - May 24, 2018 |
Cryptic Studios – Los Gatos, California, United States Posted - May 23, 2018 |
Cryptic Studios – Los Gatos, California, United States Posted - May 22, 2018 |
Cryptic Studios – Los Gatos, California, United States Posted - May 17, 2018 |
Concept Art House, Inc. – San Francisco, California, United States Posted - May 17, 2018 |
FoxNext – Playa Vista, California, United States Posted - May 16, 2018 |