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Gaming

The best Gaming books covering Game Design, Game Programming, Game Art and more. Focal Press is an imprint of Routledge.

Focal Press publishes a wide range of Gaming books covering Design, Development, History, Audio & Composition, 2D and 3D Art, Narrative and more. Our books are written by professional and academic experts who are dedicated to helping you take your talent to a higher level.

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309New Products

  • Successful ScrumButt

    Learn to Modify Scrum Project Management for Student and Virtual Teams

    By Noah Dyer

    Paperback – 2016-09-26
    CRC Press

  • An Introduction to Unreal Engine 4

    By Andrew Sanders

    This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects,…

    Paperback – 2016-09-22
    A K Peters/CRC Press

  • Learn to Implement Games with Code

    By John M. Quick

    Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is…

    Paperback – 2016-09-13
    A K Peters/CRC Press

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Featured

Editorial Contacts

  • Sean Connelly, Executive Editor

    Sean Connelly publishes animation, game design and web design/development titles. These include both professional books and academic textbooks. With 15 years experience in publishing he welcomes new proposals in this area to add to our market leading animation and game design portfolio. Titles on our list include cutting edge software titles and evergreen art and technique books from some of the most widely recognized animators, game designers, and web designers working and teaching in the field today.

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