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From The Magazine

Playtonic Games: 'This was a lot easier in the Nineties'

As the studio’s platforming throwback Yooka-Laylee continues to take form, Playtonic Games’ Gavin Price tells James Batchelor why making retro-style video games is tougher than you might think

Mischievous making: The madcap design process of Nolan Bushnell

When Nolan Bushnell summons Spil’s staff to a games design meeting, things are sure to get interesting. Will Freeman listens in on an industry legend fostering creativity through tomfoolery

'Blackwood Crossing is our first grown-up game'

Fresh from its triumph as this year’s UK Game of the Show at Gamescom, PaperSeven studio head Alice Guy discusses the developer’s highly propitious first-person drama

September 2016 OUT NOW

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