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Dark Souls
for PS3. Also available on Xbox 360 PC
Publisher: Namco Bandai
Genre: Action
Release Date: Oct 4, 2011
ESRB Rating: Rating Pending

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Dark Souls Walkthrough and Strategy Wiki SuperGuide

Aug 21, 2012
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The Catacombs

Nov 10, 2011
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The first stop on your quest for the four Lord Souls should be The Catacombs. Head back to Firelink Shrine and make your way through the cemetery. Stay along the cliff-side to the left to find the path that leads down to the subterranean nightmare. The Skeletons here will continually respawn unless you defeat the sorcerer accompanying them or use a Divine Weapon. If you don't have any of these, your best bet is to navigate this area by straight up dashing through until you reach the sorcerer. After killing him, the associated batch of skeletons will cease to respawn. Run through the darkness and drop down two levels. Make a quick left to find a path that leads down to a Pyromancy and a bonfire. Press the switch and rest up here before continuing on.

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Once again, this area is lined with reviving skeletons but this time the pyromancer is not immediately accessible. Take advantage of the thin bridges and cliff edges. Lure the skeletons, one at a time if possible, through the catacombs and out onto the bridges. From there it is possible to knock them off with either a kick or a strong attack. This will clear up your path and allow you to avoid getting surrounded. As always, the trick is patience.

If you proceed further, there is a second bonfire. It is located behind an illusory wall near where you pull the third lever and flip the second bridge. There is a statue that will shoot out a spike-trap at you, but if you can strike the wall it will disappear, and you wll have place to rest that is much closer to Pinwheel. If you roll you can avoide the trap.

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From this second bonfire you want to walk out onto the bridge and and proceed very slowly through the next door. There is another pyromancer up high that you can kill with ranged attacks. If you do not kill him there are a number of skeletons in the area that he will resurrect to trouble you. If you  move through this door slowly, you can use a bow to hit him by peeking around the corner. If you move to far into the room there are two skeletons below you that will make killing the pyromancer a real chore. 

After dropping this guy, turn back around and go back out onto the second bridge you flipped. Face the door you just came out of and look off the right of the bridge. You can roll off here to the outcropping below to take a short cut around the skeletons up above, which are governed by another pyromancer further in to the area.

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When entering the next tomb you'll see another titanite demon at the end of the hall. he is completely optional but behind him is where you'll find the Eye of Death item that lure phantoms into your world. he has all the same attacks as before but this is a much more enclosed space and his swing range is very very long. If you have ranged attacks walk close enough to wake him and block if he doesn't jump back first think because he will be swinging twice. Then back off so that he starts shooting of his lightining attacks. inbetween attacks use what magic or arrows you have, just make sure you stay with in range because he moves forward and back a lot which might leave you wasting some soul arrows. If you draw him out enought the crypt area before it becomes a small hallway is a good place to hide from his lightining but be careful because if he swings his attack will go through the wall.

If you are a melee based character or just out of arrows or magic, a good tactic is to stay just in front of his left arm. Equip a stable shield because his attacks can leave you open. If you need to heal go around his arm to his tail ,heal then quickly go back to the front.If you stay behind him too long he will jump and pin you to the ground causing massive damage. Keep this routine up and he should go down fairly quickly.

Another way of doing this is to utilize the coffin on the left side of the room (the one that leads to gravelord covenant). You can run in, wake up the demon, and then run and jump into the coffin. He will lose sight of you and turn around at which point you can jump out and attack his tail. Lather, rinse, repeat. Just be aware that he can still potentially hit you with a swing if it is timed just right. Make sure you don't sit in the coffin too long though, lest you end up warping to the covenant.

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If you prefer not to face the demon just make a right before aproaching him to see a drop off. make sure to grab the loot on the right and then go down the ladder. becareful jumping because there are 2 skeletons and pitfalls in the room. there will be a door on your left with another ladder. after going down you'll find the pyromancer for the area along with two skeleton archers. then take the door leading to the big open room on the left.

Be careful in this room not to take on too many enemies at once it contains the regular skeleton head mines and warriors along with a new type of skeleton that has a wheel around it. They will spin towards you quickly on the wheel so make sure to dodge it especially if you dont have high stamina because the will continue spining even if you block. After they run out of steam run up and beat on them while there defenseless for a nice 200 souls. Also in this room is a black knight, so either take this room on with a friend or clear out everything before getting his argo, use the usual back stab method. To the right of the chamber you will hear a blacksmith but he is blocked by a brick wall. At the end of the chamber you'll find another fog wall where you will face pinwheel.

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Boss: Pinwheel

Upon entering you will see what looks like a huge slightly open crypt, drop down and it will play Pinwheel's intro video. When he turns around he starts making copies of himself make sure to lock-on to the original, as you can only damage that one, simply focus attack him with magic or by running up and beating him. Making sure to stay out of the way of his ranged attack which can be very damaging even with a sheild. If you start to get overwhelmed by how many attacks are coming simply switch to one of the phantoms a few hits should make it disapear which means one less attack to worry about. Keep beating on him as he has no real block and soon you'll have defeated him. recieving the Rite of Kindling which allows you to upgrade a bonfire past 10 Flasks. There is a not so noticeable ladder than you can climb to get out of the crypt and leads to the Tomb of the Giants but be careful because it is very very dark and easy to fall off and lose all the souls you just got from Pinwheel.


GO TO TOMB OF THE GIANTS

GO TO THE DUKE'S ARCHIVES
GO TO CRYSTAL CAVE

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Dark Souls SUPERGUIDE CONTENTS
Add New Section Re-order Sections
Introduction Edit
Page 1 Basic Tips Edit
Page 2 Character Creation Edit
Page 3 Prologue: Northern Undead Asylum Edit
Page 4 Firelink Shrine Edit
Page 5 Undead Burg Edit
Page 6 Undead Parish Edit
Page 7 Darkroot Garden Edit
Page 8 Lower Undead Burg Edit
Page 9 The Depths Edit
Page 10 Darkroot Basin Edit
Page 11 Valley of the Drakes Edit
Page 12 Blighttown Edit
Page 13 Undead Asylum Part 2 Edit
Page 14 Darkroot Garden Part 2 Edit
Page 15 Sen's Fortress Edit
Page 16 Anor Londo Edit
Page 17 Painted World of Ariamis Edit
Page 18 The Great Hollow Edit
Page 19 Ash Lake Edit
Page 20 The Catacombs Edit
Page 21 Tomb of the Giants Edit
Page 22 Gravelord Nito Tip Edit
Page 23 The Duke's Archives Edit
Page 24 Crystal Cave Edit
Page 25 Crystal Cave Tips Edit
Page 26 New Londo Ruins Edit
Page 27 Demon Ruins Edit
Page 28 Lost Izalith Edit
Page 29 Kiln of the First Flame Edit
Page 30 Cheats and Exploits Edit
Page 31 Soul Farming Edit
Page 32 Undead Burg Edit

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