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PC Invasion's Scores

  • Games
For 58 reviews, this publication has graded:
  • 25% higher than the average critic
  • 5% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Undertale
Lowest review score: 40 Game of Thrones: A Telltale Games Series
Score distribution:
  1. Positive: 24 out of 58
  2. Negative: 1 out of 58
58 game reviews
    • 92 Metascore
    • 100 Critic Score
    Entertaining, surprising, mind-breaking: Undertale is a labour of love that inspires exactly that emotion.
    • 72 Metascore
    • 90 Critic Score
    A must-have samurai sandbox title for those who treasure player agency and reactive narrative above high-level production values. WotS 4’s absurdist videogame take on Yojimbo is surreal, funny and magnificent.
    • 84 Metascore
    • 90 Critic Score
    Quirky, funny, demanding, and requiring an awful lot of skill: Enter the Gungeon is one of the best action-roguelites in years.
    • 89 Metascore
    • 90 Critic Score
    With Souls titles now a pseudo-genre of their own, there’s an inevitable familiarity to the rewarding challenges, deft storytelling, and intricate, shortcut-laden level design of Dark Souls 3. But familiarity alone should not detract from this third title’s fine implementation of ideas and mechanics. The enigma may be waning, but there’s still nothing quite like a Souls game.
    • 91 Metascore
    • 90 Critic Score
    Flawed in many, many ways, but none of those ways impact a glorious, emergent, open-world experience.
    • 71 Metascore
    • 90 Critic Score
    Eugen have taken the classic RTS formula and created a compelling and fun strategy game. Well worth your money.
    • 86 Metascore
    • 90 Critic Score
    A fantastic new addition to the Dirt franchise. Less approachable for new players but clearly the best outing from Codemasters in years.
    • 82 Metascore
    • 90 Critic Score
    A concise central mechanic, framed by a clever, form-twisting premise and outstanding design in art and sound. Other games wish they could be this cool.
    • 81 Metascore
    • 80 Critic Score
    This new installment from Wargaming is a breath of fresh air. The gameplay may seem slow for newcomers, but in the end you will likely sink hours into this game without even realising it.
    • 83 Metascore
    • 80 Critic Score
    This Italian job is another dynamic, and darkly comic, Hitman mission.
    • 76 Metascore
    • 80 Critic Score
    Destination one in Agent 47's now-episodic global travelogue shows IO Interactive know how to get Hitman back in fashion. A strong, stylish opening to the new game.
    • tbd Metascore
    • 80 Critic Score
    It's a classic that's been lovingly brought back to life by Rebellion.
    • 80 Metascore
    • 80 Critic Score
    The White March Part 2 brings this multi-part expansion to a satisfying, and typically well-constructed, conclusion; solidifying Pillars of Eternity as one of the best CRPG titles of recent years.
    • 75 Metascore
    • 80 Critic Score
    Eschewing complex 3D flight models for whiskey and galactic broadsides, Rebel Galaxy takes the traditional space trading model, dresses it in spurs, and sets it loose on a frontier that’s dynamic, dangerous and unashamedly fun.
    • 93 Metascore
    • 80 Critic Score
    I've made it pretty clear that it's hardly a flawless game, but that doesn't change the fact that The Witcher 3: Wild Hunt is something pretty bloody special and you should absolutely play it.
    • 86 Metascore
    • 80 Critic Score
    A solid, lengthy, entertaining romp across both tombs and not-tombs, with a quality PC port. If you want more Tomb Raider 2013, this offers improvements on most of that game's mechanics and is unlikely to disappoint.
    • 84 Metascore
    • 80 Critic Score
    The fact that it's heavier on combat than stats is sure to annoy RPG classicists, but the fact that the combat is fantastic helps a lot. So, too, does the intriguing world, the excellent characters, the hidden secrets, and the difficult decisions.
    • 67 Metascore
    • 80 Critic Score
    Swery does Telltale, by way of an obsessed, time-travelling detective and lots of references to Boston. D4 is as unique and strange as you’d hope; and (unlike Deadly Premonition,) a decent enough PC version.
    • 81 Metascore
    • 80 Critic Score
    Put aside any doubts you might have about hex-based wargames, Order of Battle: Pacific’s combined arms operations are an approachable, and rewarding, strategic challenge.
    • 74 Metascore
    • 80 Critic Score
    Just Cause 3 pretty much raises explosions and physics-based destruction to the level of an art form, and a few annoyances with gunplay and repetition don't do much to detract from that.
    • 72 Metascore
    • 80 Critic Score
    Winter can be miserable, but Snowfall is a worthwhile addition to the finest city builder available.
    • 83 Metascore
    • 80 Critic Score
    A beautiful, heartbreaking, and surprisingly dark Telltale-esque adventure that betters pretty much every Telltale-esque adventure that's come before it and has enough twists to make it unique. Life is Strange has a few flaws, but that shouldn't dissuade you from hopping on this emotional rollercoaster. And it's okay: you're allowed to cry.
    • 75 Metascore
    • 80 Critic Score
    Syndicate’s amoral corporate violence meets a more lenient version of Commandos’ ability-centric squad tactics, in this on-point cyberpunk sandbox.
    • 88 Metascore
    • 80 Critic Score
    XCOM 2 successfully straddles the line between being familiar and being new. A few design choices will divide people, and there are bugs and issues that will need patching or modding, but for the most part it's a sterling return to the gruelling decision-making of its predecessor.
    • 64 Metascore
    • 70 Critic Score
    A sturdy conversion of a robust set of board game rules. The top-down, corridor-heavy setting is reminiscent of Space Hulk, but Legions of Steel places more emphasis on equal fire-fights between the competing factions.
    • 70 Metascore
    • 70 Critic Score
    Ronin has little plot to speak of, but is focused like it’s own motorcycle helmeted avenger on a tight and tactical turn-ish-based combat mechanic. Looks a little like Gunpoint. Plays like Ronin.
    • 81 Metascore
    • 70 Critic Score
    Something of a return to form after 15, but sooner rather than later EA will need to stop re-arranging pieces of their existing code and actually develop a properly new and substantial FIFA engine.
    • 74 Metascore
    • 70 Critic Score
    While “one of the most inventive typing games out there” is a summary in danger of being mistaken for faint praise, Epistory’s wonderful, paper-craft design and smart, word-based battle system combine to make it exactly that.
    • 71 Metascore
    • 70 Critic Score
    Musou-slashing meets light tower defense and the effortlessly heartwarming world of Dragon Quest; with all the vivid art direction, retro audio, and somewhat repetitive questing that implies.
    • 77 Metascore
    • 70 Critic Score
    A mid-season episode which keeps the narrative wheels turning, steps up the action in places, and (at last) gives the Ironrath Forresters some brief moments of triumph.