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Phil Strahl's Blog

 

Phil Strahl is an independent game developer (aren’t we all?) and one-man-band one-trick-pony from Austria. He was released the same year as the Famicom and since then, countless updates and patches made him what he is today. His features include (but are not limited to:

  • Constant background processing of thoughts on games
  • Hi-res textures for life-like expressions*
  • Physically correct caffeine flow system
  • Pathfinding superior to C&C harvesters

* Batteries not included.

 

Member Blogs

Posted by Phil Strahl on Thu, 08 Oct 2015 01:39:00 EDT in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
A short introduction to "flow" and its relationship to core mechanics plus my own trick of testing your own game for flow.


Posted by Phil Strahl on Fri, 02 Oct 2015 01:08:00 EDT in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
My series about Staples in Game Design seeks to re-examine and re-consider familiar tropes in design, this time looking at The Key; its inherent properties, variations and ways to design with awareness of it.


Posted by Phil Strahl on Tue, 29 Sep 2015 01:33:00 EDT in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
My series about Staples in Game Design seeks to re-examine and re-consider familiar tropes in design, starting with The Crate. I ask and try to answer what’s good and bad about The Crate and how to avoid falling for stereotype implementations.



Phil Strahl's Comments

Comment In: [Blog - 10/06/2015 - 01:45]

That 's a great article ...

That 's a great article Also, I really love the music in LBP3 :

Comment In: [Blog - 10/08/2015 - 01:39]

Thanks for you comment. It ...

Thanks for you comment. It always depends on the game, of course. If Super Mario Bros 3 would re-spawn you instantly on the very spot you failed or shorty before , it would also mean to burn through your lives much faster without a way of replenishing some on the ...

Comment In: [Blog - 09/29/2015 - 01:46]

Wow, that 's really a ...

Wow, that 's really a treasure trove on so many levels. Thanks for posting