Positional dungeon crawling2 by
Gamasutra Community
[10.02.15]
"I don't think that positioning-based mechanics are easier to develop. They have more complex interactions. But they are easier to understand for the player."
Console/PC, Smartphone/Tablet, Indie, Design
The power of random reinforcement6 by
Gamasutra Community
[10.01.15]
"You can feel that if you only draw another card you’ll succeed, you’ll get your reward. This is the same type of condoning that makes you buy another booster pack or another lottery ticket."
Console/PC, Smartphone/Tablet, Indie, Design
How to tame your analytics8 by
Gamasutra Community
[09.30.15]
"All you have to do is include SDK library into your code and win! Right? Well, kinda... I'll try to share our experience with adding analytics to Sharp Minds and everything we've learned from it."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing