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MASON GAME & TECHNOLOGY ACADEMY
FALL & SPRING CLASSES AND WORKSHOPS

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Game & Technology Classes

ABOUT MGTAFACULTYSUMMER CAMPSSCHEDULEFALL/SPRING

MASON GAME & TECHNOLOGY ACADEMY FALL & SPRING CLASSES

Want to learn what it takes to design computer and video games? The Mason Game & Technology Academy and the Potomac Arts Academy in Fairfax, VA offers the perfect blend of university-quality game design teachers and a friendly environment with other kids from the community. Classes and workshops are offered in the Fall and Spring semesters during the school year.

Semester: SPRING 2015 (January/February thru May/June)
Group Class Schedule At-A-Glance

Game DesignMODDING: MINECRAFT WORKSHOPS
Ages: 9 to 14yrs (recommended - call to inquire)
This new two-weekend workshop is designed to fit every level of Minecraft experience: Xtreme modding using Java (for those who have already taken our modding classes), beginner modding, and intermediate modding and Pixel Art for those who want to refine their modding skills. Two Saturdays of fun and modding with friends for each workshop! This workshop can be taken once, twice or all three times and will build on your experience each time. Register for any or all of the following workshops!
*IMPORTANT: Participants are expected to already have their own Minecraft account (with login and password).

FEBRUARY WORKSHOP: SATURDAY, FEB 21ST & FEB 28TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: Andrew Griffith, Andrew Sherman, William Bradshaw
Location: Art & Design Building 2002, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: SORRY, THIS CLASS IS FULL!     JOIN THE WAITLIST!

MARCH WORKSHOP: SATURDAY, MAR 21ST & MAR 28TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: Andrew Griffith, Andrew Sherman, William Bradshaw
Location: Art & Design Building 2002, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: OPEN     REGISTER NOW!

APRIL WORKSHOP: SATURDAY, APR 11TH & APR 25TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: Andrew Griffith, Andrew Sherman, William Bradshaw
Location: Art & Design Building 2002, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: OPEN     REGISTER NOW!

Game DesignJAVA I WORKSHOPS - Review, Reinforce, Program!
Ages: 13 to 18yrs (recommended - call to inquire)
This workshop is designed for students who have completed Java I Programming and have a basic understanding of the Java language and syntax. Students will practice applying their knowledge of Java by creating a card/board game using Java structures such as classes, methods, arrays, and loops. Take one or double up on your review and take both. Each class will review the same concepts but program a different game.

FEBRUARY WORKSHOP: SATURDAY, FEB 28TH
10:00AM-4:00PM with 1 hr lunchtime (1 five-hour class)
Teacher: Bryan Dombrowski and John Walley
Location: Art & Design Building 2001, GMU Campus
Cost: $175*
STATUS: OPEN     REGISTER NOW!

MARCH WORKSHOP: SATURDAY, MAR 28TH
10:00AM-4:00PM with 1 hr lunchtime (1 five-hour class)
Teacher: Kelsey Gardner and Bryan Dombrowski
Location: Art & Design Building 2001, GMU Campus
Cost: $175*
STATUS: OPEN     REGISTER NOW!

Game DesignINTRO TO GAME DESIGN WORKSHOP
Ages: 9 to 12yrs (recommended - call to inquire)
The journey begins here for those who are interested in the exciting world of Computer Game Design. Participants will be introduced to the fundamentals of designing a computer game, where they are encouraged to work together in an interactive environment with other kids of similar interests and experience. Students will build and expand upon their own game ideas, with hands-on introduction to current game engine tools. This course prepares the younger students for the more in-depth Intro to Game Design summer course, and the older students for the 3D summer course.

MARCH WORKSHOP: SATURDAY, MAR 7TH & MAR 14TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: Andrew Griffith, Andrew Sherman, Danny Tran
Location: Art & Design Building 2002, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: OPEN     REGISTER NOW!

Game DesignINTRO TO COMPUTER HARDWARE DESIGN
WORKSHOP - Learn to Build a Computer!
Ages: 13 to 18yrs (recommended - call to inquire)
Students will learn the fundamental components of computer hardware. Whether a computer runs Windows, Mac, Linux, or other OS, all computers use the same hardware. This course will cover all the essential components of a computer system, their purpose and functions. Additional non-essential parts will be discussed such as different cooling systems, graphics cards for gaming, and different hardware peripheral options. Students will build a computer in class using our demo components and by the end of class, will have sufficient knowledge to build a basic computer outside of class. Additional class time may be scheduled if students are interested in custom computer design.

FEBRUARY/MARCH WORKSHOP: SUNDAY, FEB 22ND & MAR 1ST
1:00PM-5:30PM (2 4.5-hour classes)
Teacher: Timm Simmons and Prescott Martin
Location: Art & Design Building 2001, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: SORRY, THIS CLASS IS FULL!     JOIN THE WAITLIST!


Game DesignSPACE ENGINEERS WORKSHOP - Create, Learn and Play! Ages: 13 to 18yrs (recommended - call to inquire)
Space Engineers is a sandbox game about engineering, construction, and maintenance of space works. Players build and pilot space ships and space stations of various sizes, and perform asteroid mining to create space worlds limited only by their imagination. Featuring both single- and multi- player modes, as well as both Creative and Survival modes, the possibilities for creation, play, and exploration are endless! Space Engineers is entering its second year in Early Access development and recently celebrated an important milestone of one million copies sold. The game is supported by an enthusiastic community of players who are actively participating in the development.
It is recommended that students purchase the game if they wish to access it from home.

Space EngineersThe Mason Game & Technology Academy is excited to announce our special partnership with the creators of the critically acclaimed game Space Engineers. Our first course featuring this popular and engaging space sandbox game and simulator will teach students about the basics of gravity, momentum, collision, force and fuel conservation, through a series of team-based games and challenges designed to be both fun and educational, with an emphasis on collaborative problem solving. Future classes will provide an introduction and multi level workshops using the powerful modding API for Space Engineers, which will teach them to alter the game by writing C# scripts which have access to in-game objects.
www.SpaceEngineersGame.com

APRIL WORKSHOP: SATURDAY, APR 11TH & APR 25TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: John Walley and William Bradshaw
Location: Art & Design Building 2001, GMU Campus
Cost: $255* (split payment plan available - $10 surcharge)
STATUS: OPEN     REGISTER NOW!


Game DesignIMMERSIVE ALGEBRA: CODING WITH NUMBERS - presented by Elite Academic Institute and MathCloud
Ages: 10 to 13yrs (recommended - call to inquire)

This math course offers an in depth look at the world of STEM through Algebra and how it integrates with computer science and real world applications, such as: concepts in physics, chemistry, engineering, and more. Students will begin by honing their arithmetic foundations and then transitioning into Algebra by solving simple equations, determining order of operations on monomials and polynomials, evaluating 1st order equations, slope-intercept forms, and dimensional analysis. Depending on the pace of the class, we may also cover solving intersecting, perpendicular, and parallel lines. Additionally, students will learn to program mathematical concepts using basic JAVA or other Object Oriented Language principles. This course is a transition to Algebra and Computer Science and it will also help prepare students for pre-SATs, magnet schools, and other advanced classes in secondary school.

SUNDAYS, 1:30PM-3:30PM, Mar 1 - May 10 (10 2-hour classes)
No class April 5th
Teacher: Elite Academic Institute
Location: Art & Design Building 2002, GMU Campus
Cost: $Special*
STATUS: CLOSED     PLEASE CHECK BACK IN FALL 2015!

Game DesignINTRODUCTION TO ELECTRONICS WORKSHOP
(offered by Mindframe Education)
Ages: 9 - 14yrs (recommended - call to inquire)
In this hands-on course, students will learn the fundamentals of electronics and electrical engineering by doing simple projects and experiments. Students will learn basic electronics concepts and theories as they build circuits and learn how to control devices such as LEDs, sensors, relays, and buzzers. Students will work on projects such as ‘Experiencing Electricity’, ‘Switching Basics & More’, and ‘Build an Intrusion Alarm’. This course is a fun, hands-on way to bring out the ‘maker’ and ’tinkerer’ in each student.

MARCH WORKSHOP: SATURDAY, MAR 7TH & MAR 14TH
10:00AM-4:00PM with 1 hr lunchtime (2 five-hour classes)
Teacher: Mindframe Education
Location: Art & Design Building 2001, GMU Campus
Cost: $255* + $10supply (split payment plan available - $10 surcharge)
STATUS: OPEN     REGISTER NOW!   

MindframeCOURSE TBA -
AT MINDFRAME FACILITY Ages: TBA

Located at the Mindframe Facility in Ashburn, VA - Description coming soon!



DETAILS TBA

REGISTER THROUGH MINDFRAME WEBSITE
Workhouse Arts Center GAME DESIGN PROGRAMS FOR AGES 6 TO 8YRS
The Mason Game & Technology Academy will continue to coordinate with the Workhouse Arts Center in Lorton, VA to provide engaging Computer Game Design educational classes to young children ages 6 through 8. Please note registration for these specific classes are NOT run through GMU's Potomac Arts Academy. Please visit the Workhouse website for more information!

WORKHOUSE ARTS CENTER WEBSITE





 

*Please note: A $3 processing fee is added to all registration transactions
All instructors and schedules are subject to change.

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