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Showing newest posts with label holiday. Show older posts
Showing newest posts with label holiday. Show older posts

Monday, December 1, 2008

Robot Christmas (1958)


Well Medicated recently compiled a number of paleo-futuristic images (mostly stolen from the always-excellent blog Modern Mechanix), including this one from the December, 1958 issue of Popular Electronics magazine. The robot family of the future sure is adorable, putting up their Christmas tree and all. If you recall, Parade magazine had a more terrifying depiction of the robo-dog of the future back in 1959.

If you love this style of robot, might I recommend the tremendous artwork of Eric Joyner? A delight for all robots, big and small.

A special thanks to BoingBoing and Jeremy for the heads up on this robo-family find.

Read more:
Santa's Reindeer Out of Work (1900)
Will robots make people obsolete? (1959)
Closer Than We Think! Robot Housemaid (1959)
Call a Serviceman (Chicago Tribune, 1959)
The Electronic Brain Made Beef Stew (1959)
Something must be wrong with its radar eye! (Chicago Tribune, 1959)
How Experts Think We'll Live in 2000 A.D. (1950)

Wednesday, October 24, 2007

Vacations of the Future (1981)

The 1981 book School, Work and Play (World of Tomorrow) illustrates what the vacation of the future will surely look like. With robots and computers doing all of the work, your biggest dillema will be deciding what kind of margarita to order on your space colony retreat. Isn't it great, living in the future?

With computers and robots doing most of your work, you're going to have more leisure time in the future. You'll want to enjoy this extra time - and here computers and robots will again come to your aid.

Suppose you feel like a vacation. Planning it is easy. On the viewscreen of your home videophone computer, you watch video guides that show any place in the world - or out of it. Eventually you choose your destination - the Space Islands. These are a group of huge space colonies that are resorts for people from Earth, the Moonbase and other space colonies. They have different climates in order to attract all kinds of tourists, and you choose a colony that is like several South Sea islands inside. However, unlike the real South Sea islands, you can play weightless games there and experience other such delights that only the Space Islands can offer.

Getting from your home to the colony is a long and complicated journey, but your computer arranges all the various stages of the trip, books your seats, reserves your hotel rooms . . . and pays your bills.

Then it's off on a whole variety of robot transports as exciting as the vacation itself - beltways, autotaxis, high-speed monorail trains, underground vacuum bullet trains, mammoth jets, space shuttles and finally a spacecruiser out of the colony.

You're there at last, and a wonderful vacation lies before you. There's only one problem - no one speaks English. The Space Islands are designed to suit all the people on Earth, and so their languages vary. You've chosen one in which Spanish is spoken. You can't speak Spanish, so you hire a portable computer that translates instantly from one language to another.

See also:
Language of the Future (1982)
Man and the Moon filmstrip (1970s)
The Future of Real Estate (1953)
Year 2000 Time Capsule (1958)
Connections: AT&T;'s Vision of the Future (Part 1, 1993)
Vision (Clip 1, 1993)