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Dead Rising 2: Off The Record

By Jason Cipriano

"Dead Rising 2" fixed a lot of the problems that gamers had with the original "Dead Rising," as well as added numerous improvements that left fans wanting more. However, there was one key thing missing from the "DR2": Frank West. The hardened photojournalist that survived the Willamette Mall outbreak had won the hearts of fans, but was left out of his own game's sequel. While Frank's absence didn’t detract from the overall enjoyment that "Dead Rising 2" offered, his people pleaded for his return, and in "Dead Rising 2: Off The Record" their prayers are answered.

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While New York Comic-Con is fast approaching, October is still dominated by the horrors and candy-filled holiday of Halloween. That makes it all the more fitting Mezco's Living Dead Dolls is also celebrating its unlucky 13th anniversary with the release of Sadie-- the original LDD! Join us as we take a look at this creepy-ass doll-- who we keep locked away in the spare room. Yeah, according to every horror movie ever, we're doomed!

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Jensen Ackles (Dean) directs this flashback-heavy episode as Sam confronts a past hunt.
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Cassie and Faye, junior mystery team, close in on the secret behind the fire that destroyed the last circle 16 years before.
****Spoiler Alert****
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Ready for a fast and fun casual card game? Whether you are a fan of the Fluxx series or not, I can guarantee you are at least a fan of Star Trek, Star Wars, Doctor Who, Firefly, and the rest of the sci-fi genre. That should give you the basis you need to appreciate what must be the largest mashup of sci-fi references I have seen since Spaceballs. If that sounds like your cup of tea, than pull up a chair, set your hyperjets to ludicrous speed, and get ready to enjoy Star Fluxx.

Just the Facts:

Players: 2-5
Playing Time: 5-30 minutes
Age: 8 to adult
Publisher: Looney Labs
MSRP: $16.00
Release: September 30th, 2011

The Gameplay:

Fluxx differs from the average card game in that it is both simple and complex at the same time. Its simpleness stems from gameplay that boils down to "read the text on the card to find out what it does," but Fluxx's complexity is the result of an ever-changing set of rules. This is not to say that the game is complex in a deep thinking sort of way, but rather that it's constant changes force you to stay engaged with the game.

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Solatorobo: Red The Hunter

By Jason Cipriano

When games take seemingly random elements of other games and blend them all together into one, the results are usually less than stellar. However, XSEED's latest release, the localized version of CyberConnect2's "Solatorobo: Red The Hunter," manages to mix mechs, RPGs, puzzles, action, and anthropomorphic dogs and cats into one game, and somehow pulls it off.

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The Penguin waddles onto the stage in a character study about the monocle-wearing villain, while Huntress gets a Punisher-style story for some reason.
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I have to admit that going into my viewing of the premiere episode of the new suburban thriller American Horror Story (FX, Wednesdays at 10), the show had a knock against it thanks to the involvement of Glee creator Ryan Murphy. Between that show and his film Running With Scissors it was clear that there was no emotional beat that Mr. Murphy wouldn't feel compelled to club you over the head with. That's fine for the overwrought teen dramedy of Glee--it's almost the point--but with horror, going big doesn't go very far (at least not with this horror nut). And admittedly, American Horror Story is about as far from subtle as you can get. But thanks to some excellent performances by the cast and a lingering sense of mystery, this sunny, SoCal-set thriller has me eagerly awaiting the next episode.
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X-Force has went through a few different incarnations throughout Marvel Comics' sordid history. From the days of being a collection of ponytails, shoulderpads, and belt pouches to more recent times of covert death and destruction; the members of X-Force have changed to reflect the times. However, one constant (besides the X-Statix days) has been the bruiser James Proudstar, known as Warpath! Today we're taking a look at the Warpath statue from Kotobukiya's recent X-Force Fine Art line.

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Rochard

By Jason Cipriano

Most big budget titles that come out these days take advantage of long established or proprietary game engines, which is why there's something to be said about indie developers using smaller engines; it levels the playing field a bit. Unity is a freeware engine that devs can use to create games for multiple platforms like the PC, iPhone, and Wii. While it is a great took, there haven't been too many Unity-based games to hit consoles. In fact, Recoil Games are the first developer to release a Unity game for the PlayStation 3, "Rochard," a gravity defying, 2D, puzzle-platformer that will take you to the deepest recesses of the universe.
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