Dead Island publisher: We haven't sold rights for a Dead Island movie -- but we are talking to name directors
Few trailers in any entertainment medium have gripped the Internet the way the trailer for the zombie video game Dead Island did last week. So feverish was the reaction that a number of stories claimed that a set of Hollywood producers had bought film rights that the game's publisher, which controls those rights, said they never bought.
We caught up with Malte Wagener, the Munich-based head of global business development for said publisher -- Koch Media and its Deep Silver label -- to find out exactly what was happening on the movie front. Will Dead Island, which comes out as a game later this year, become a film, and what shape will it take if it does? Read on...
24 Frames: The Internet was abuzz this past weekend that that you had sold Dead Island film rights to 'Mummy' producer Sean Daniel and the financier Union Entertainment. Did you?
Malte Wagener: There are a lot of different stories out there but the bottom line is that neither Union nor Sean Daniel has ever talked to Koch Media. Richard [Leibowitz, of Union] and [game developer] Techland agree there was never any rights. There was some misrepresentation on Techland's part about what rights they have and what they can organize, but Richard confirmed in an e-mail that these were just talks and he doesn't have the rights. [Leibowitz declined comment.] To be honest, I'm surprised that someone of Richard's caliber would even go out there and say this, if he did say it.
So where does that leave a Dead Island movie?
MW: We've had a lot of inquiries, not only from Union but from other major players for film adaptation. The talks are very early and there's no deal whatsoever. Right now I'd say it boils down to three or four opportunities. Some are studios, not just bonders [financiers] like Union. We'd rather go with a big studio that can bring the creative side.
Do you have firm studio offers, and what do they look like?
MW: We had a couple of big-name directors come to us. One of the top directors in Hollywood sent a studio his link to the trailer and said he was interested in this, and the studio contacted us. There are different opinions of course in how to do this. The first is that you find a producer and then he brings in a creative team. The other is to find a director first and he'll bring people along. My feeling is we should find a director first.
Would casting be a key component of a Dead Island film?